I just found this on Reddit, i guess a change of mood is not bad.
Praise it.
Am I the only one who noticed the Illuminati Pyramid in the background?
Posts: 432
Thread: Are kubelwagens OP16 Sep 2014, 22:12 PM
I just found this on Reddit, i guess a change of mood is not bad. Am I the only one who noticed the Illuminati Pyramid in the background? In: COH2 Balance |
Thread: Are kubelwagens OP16 Sep 2014, 13:13 PM
Valuable chart is valuable, but also pretty much perfectly illustrates how sad Sturmpioneers are at the ranges they used to be most valuable at. In: COH2 Balance |
Thread: Idea "Recon - Commander" - OKW16 Sep 2014, 09:04 AM
I'd trade that 100-fuel Ostwind for a stuka or a Panzer IV any day. In: COH2 Balance |
Thread: So... maxims...16 Sep 2014, 02:07 AM
I'm just saying if Sturmpioneers were filth and the MG nerfs were justified because OKW received 100% munitions. Then I would say that we should all indeed piss on a design sheet while baby Stalin cries, simply for the reason that every other faction can build caches if I need a reason. In: COH2 Balance |
Thread: So... maxims...16 Sep 2014, 02:02 AM
Fine, then by that logic, maxims need to be nerfed to complete and total shit, firing pebbles instead of bullets, and Shocktroopers need to have -5.00 armor instead of 1.5 armor, and every sweep of their PPSh should have a chance to kill another member of the squad because he just can't handle the recoil. In: COH2 Balance |
Thread: So... maxims...16 Sep 2014, 01:49 AM
He's right, Kubels were buffed, Volks weren't nerfed... Except for the part where Sturmpioneers were nerfed, pretty severely actually, as was the MG-34, and the Obersoldaten LMG-34. In: COH2 Balance |
Thread: The buffed Assault Engineers16 Sep 2014, 01:42 AM
Is it just me or do patch notes from the official thread often come off as a giant list of "fuck you Axis players" notes? In: COH2 Balance |
Thread: Esports15 Sep 2014, 23:13 PM
Amazing job on the balance Relic. This game is truly the next big thing in Esports. So at what point does your maxim spam, shock spam, or M3 + Flamer abuse kick in? In: Replays |
Thread: Are kubelwagens OP15 Sep 2014, 23:11 PM
That's a delusion, one that would ensure this game NEVER reaches E-Sports. There has to be an early game, no one side should have an advantage in early game. Without the early game, no mid or late game can exist, and this would just become boring 2-5 minute skirmishes. Play hard, play smart in mid and late game and you might just be able to make a dramatic comeback or a dominating victory. Unit composition, wise spending on both Defensive and Offensive positions will allow for a better game overall. It's why a smart German player will often have a couple bunkers and minefields and ATG's placed behind a specific line as a fall back position, which will either draw you to respond and weaken yourself, or force you to go around and weaken your position on that front. The best response there is to try and set up a defensive line of your own and harass or build up to overwhelm the Germans position.. or get into an artillery battle, either way. In: COH2 Balance |
Thread: Are kubelwagens OP15 Sep 2014, 22:10 PM
Please no triple nerfs. If you lower its acceleration and damage the fuel cost won't be necessary as more than half of what these kids are griping about will have been nerfed/reduced. Otherwise it's a triple nerf. In: COH2 Balance |
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