I am mad. I want commander with p4 battle group or at least improved scavenge and keep getting this useless guy.
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							Thread: War Spoils Drop Rate and Rare Commanders27 Jun 2014, 09:43 AM
						 I am mad. I want commander with p4 battle group or at least improved scavenge and keep getting this useless guy.  In: Lobby | 
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							Thread: Drop Hack continues26 Jun 2014, 23:04 PM
						 Its relic servers ffs  In: COH2 Bugs | 
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							Thread: GG WP24 Jun 2014, 03:49 AM
						 Reveeenge. Gg wp, still have no idea how to play this map in 3v3 >_>  In: Replays | 
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							Thread: Hands on Western Fronts Armies23 Jun 2014, 16:00 PM
						 2 hours, even more panic.  In: Lobby | 
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							Thread: Hands on Western Fronts Armies23 Jun 2014, 15:47 PM
						 Panic!  In: Lobby | 
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							Thread: How I Would Make 3v3 and 4v4 Competitive and Interesting23 Jun 2014, 06:30 AM
						 Main problem of 4v4 is small/bad designed maps. Only decent map from all 4v4 pool is Steppes. Reduced resource income just bad idea and leads nowhere but into industry/luftwaffe/assault support abuse. Smart cutoffs/contested fuel in middle of bigger maps - thats what actually can improve 4v4.  In: COH2 Gameplay | 
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							Thread: Panther overnerfed10 Jun 2014, 14:24 PM
						 
 Minus teching cost. Panther needs some buffs, but it is indeed very tricky unit to balance. Maybe indirect nerfs for call-ins, small blitz buff (in current form blitz is just useless) and little fuel cost reduction will help?  In: COH2 Balance | 
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							Thread: Angermuende10 Jun 2014, 10:36 AM
						 Angermuende is German map, due to almost impossible fuel cutoff. Bunkers? Seriously? 1 at gun can wipe em all with attack ground ability.   In: COH2 Balance | 
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							Thread: paid commanders8 Jun 2014, 14:20 PM
						 Even back in times where industry and elite troops considered op they countered each other. Only crime in war is to lose.  In: COH2 Gameplay | 
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							Thread: There is no looting for stadnicki28 May 2014, 05:42 AM
						 Double Elephants doctrine played in our favor because germans could easily overwhelm us with tanks by 20-25m mark, but instead they chosen to camp with pak 43 and elefants. Well, at the end it turns out we were a lot better campers than they thought. Morale of the story: aggressive play is best play.  In: Replays | 
 
         
 
 
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