Nerf it and you won't see this commander anymore. It's pretty much the "showhorse" of this commander and I'm sure almost every players picks it because of the Arty Cover.
Brits have mediocre/bad onmap arty, but for that they get really strong off map arty.
Bashing Lemon for being inexperienced, although he is one the most competent players around here Also not showing your own playercard just takes your complete credibility.
OK guys, everybody talking here that it should perform like a Tiger etc. The game impact a croc delivers is from my experience higher than a Tiger/IS2. I won games, which I clearly would've lost simply by calling in a Croc, roasting the complete infantry, all the AT guns, allowing me to get map back and finally winning the game. 1 Croc + 2 At Guns are a higher threat than one Tiger backed up by 2 at guns.
It's mobility especially on vet 2 is incredible together with the high health pool.
However I still believe it's priced too high, 210 fuel seems fine in my eyes, to underline that it would lose against its counterparts in vacuum matches.
USF gets free squads
Wher gets free access to grenades and upgrades
Ussr gets 6 men squads
Brits get base arty
OKW gets:
1. vet 5
2. Free access to grenades and upgrades
3. Effects of field HQs
4. Scavenge
5. Better armor then any other faction
This isn't a problem with OKW getting a bonus like the other factions. The problem is the have TOO MUCH bonuses.
USF gets:
1. Vehicle Crews (capping with every vehicle, self repair)
2. Free Squads
3. Weapon Racks, making you able to dual equip every squad
4. No need to build base buildings
5. More versatile mainline infantry than any other faction.
6. Caches
This isn't a problem with USF getting a bonus like the other factions. The problem is they have TOO MUCH bonuses.
I don't believe that will ever be the case and it was already proven by all the "wait for call-ins" strats in the past.
Croc is pretty much the only vehicle that forces tech above ATGs.
On top of that, with new resources and timings, there isn't much reason not to invest in light vehicles as OKW, even panther can contest sherman or T34 and while tech is still important for OKW, its no longer a matter of win or loss.
No, OKW can not deal with allied mainline infantry that upgrades Brens, BARS with infantry alone. Ostheer is capable of doing so due the fact they have snipers (rec. acc. modifiers don't matter) a powerful HMG and lmg on their mainline infantry.
Hence, if you don't go for a elite infantry doc or a doc with HMG you will need a light vehicle do keep map control. Otherwise the allied player is too passive, if he allows a P4 "rush"
What is justification for OKW Pz4 (which is superior) coming earlier than Sherman in normal game?
By normal game I mean must-have upgrades like nades and ambulance for USF.
With nades and ambulance, OKW Pz4 comes 40 fuel earlier than Sherman.
Because those upgrades allow you in a normal game better map control and thereby more resources. If you do it right, you force the OKW player to invest in light vehicles, thus delaying his tech.