russian armor

Smoke Grenade Cooldown

11 Jun 2019, 21:05 PM
avatar of IncendiaryRounds:)

Posts: 950

Are smoke grenade cooldowns the same across all units? Because the shock troops smoke cooldown seems still too short. After I reposition an mg and catch the shock troops again, the shocks have another smoke grenade they can throw. It's just silly. Whatever smoke grenade cooldown is, I believe smoke nade cooldown should be the same across all units with the smoke nade.
11 Jun 2019, 22:49 PM
avatar of thedarkarmadillo

Posts: 2785 | Subs: 1

Shock smoke scales with vet iirc.at vet 1 instead of the coveted trip flares it was decided that maybe blanket vet wasnt great and tuned their vet to smoke. Cooldown and cost reduction I believe.
12 Jun 2019, 04:44 AM
avatar of Raviloli

Posts: 33

Yeah, their vet 1 is just a reduction in grenade cooldown and they just so happen to be the only soviet infantry with access to a smoke grenade, it allows them to spam normal grenades too (but eats through munis faster than yo momma)

When you see smoke like that, just molest them with vehicles and explosives, since they come in at CP 2 you should be able to field a 251 or 222 soon after and they have zero AT capability
1 user is browsing this thread: 1 guest
Nexus Overhaul Feedback Weekend
Event in Progress

Ladders Top 10

  • #
    Steam Alias
Data provided by Relic Relic Entertainment

Replay highlight

  • Ostheer flag ll1stll Revolution
  • U.S. Forces flag T.R. Expensive Runner
uploaded by B-Sky-IIRevolutionII

Board Info

148 users are online: 11 members and 137 guests
Spanky, |GB| The Lnt.599, Sturmpanther, Kobal, Kabuby, griezell, Stug life , Crecer13, bajuriarwana, kojakojids, zerocoh
241 posts in the last 24h
2098 posts in the last week
9470 posts in the last month
Registered members: 52515
Welcome our newest member, britnimckee
Most online: 805 users on 28 Oct 2018, 01:04 AM