The soviet commanders are just as rediculous as assault grens and ost. FHQ & mini-AT Gun commander is awesome. "but you can destroy the house". OK, do it, in 30-50 fuel points, as the soviet will rush to get the HQ right after molotovs.
Soviets get 35muni mines. Use them. As they are a very key factor in both sides of the game. IMO, i think 90-100% accuracy-pgren-shrecks and HT-Sheck shooting are perfect. I always always always HATED when my grens in COH1 missed at point blank range or didn't penetrate.
The FHQ I think is in a weird position where its bonuses are too good and it costs too much at the same time.
For the Motherland seems like an absurdly big bonus for a universal, and the Howitzer is a bit much. Neither of them approach Ostruppen but y'know. I'm also tempted to say the resource exchange thing on the Ostruppen commander is way too cost-effective. 50 fuel for shreks + spare, 2 and a half LMGs or most of a railway arty... just seems a bit too good to me.
 
	
 
					 
			 
			
 
  
  
 
 
										 
									
 
    		            			

 
 





 
    		            							


 
 

 i dont really see why schrecks would get a scatter penalty as well though.  as far as i know, no units recieve scatter penalties for moving currently.  if anything needs a scatter penalty, id say start with the t70 and ostwind.
 i dont really see why schrecks would get a scatter penalty as well though.  as far as i know, no units recieve scatter penalties for moving currently.  if anything needs a scatter penalty, id say start with the t70 and ostwind.
 
  
					 
						 
					 
					 
					 
					 
					 
						 
						 
						 
						 
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