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Valentine/IR Halftrack Bug

27 Aug 2018, 20:47 PM
#1
avatar of LemonJuice

Posts: 1144 | Subs: 7

Not entirely sure how to recreate, but its possible that units tagged by the Valentine/IR Halftrack will remain tagged for the rest of the game.
27 Aug 2018, 21:04 PM
#2
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 35

old and known bug yes.
27 Aug 2018, 21:06 PM
#3
avatar of LemonJuice

Posts: 1144 | Subs: 7

27 Aug 2018, 21:15 PM
#4
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 35

Mrsmith and me failed sadly to fix it :(
27 Aug 2018, 21:18 PM
#5
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 35

But maybe we were able to fix it in this new mod. Have to test it out, if it works now.
27 Aug 2018, 21:18 PM
#6
avatar of JohnSmith

Posts: 1273

Don't tell anyone :o
27 Aug 2018, 23:34 PM
#7
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

its actually gamebreaking, is it ever gonna get fixed?


Since WFA release and counting. Hopes aren't high.

It might not had been as "prevalent" on release because it require either an OH partner, a stolen weapon or a specific commander (non doctrinal was harder). After rework, unless you only spam Volks, there's plenty of ways for it to happen.

Don't tell anyone :o


If you use them, it's bound to happen sooner or later. Not much you can do.
28 Aug 2018, 03:25 AM
#8
avatar of VonIvan

Posts: 2487 | Subs: 21

They're banned in GCS2. :foreveralone:
28 Aug 2018, 07:00 AM
#9
avatar of CombatWombat

Posts: 98

I noticed this happen more often than not and typically after using a IR HT or valentine scan for extend period.

Being wondering if it is a result of the scan unit switching on and off, ie needing to relocate it or it's something to do with the state of the unit that is being scanned or some weird interaction.

Its only a few units that end up permanently tagged.
28 Aug 2018, 07:58 AM
#10
avatar of LimaOscarMike

Posts: 440

i vote for temporary remove untill we find another solution
30 Sep 2018, 16:23 PM
#11
avatar of gbem

Posts: 1979

i concur... remove them both temporarily until its fixed... not only are these maphacks broken... theyre actually buggingly broken
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