Adding a Skin via Tuning Pack?
21 Nov 2017, 04:44 AM
#1
Posts: 422 | Subs: 2
I'd like to create a single new skin for a command vehicle, but I'd rather not create separate skinpacks for my mod. Would the game recognize a new skin for vehicles if they were simply added through burn files in a tuning pack mod?
21 Nov 2017, 14:24 PM
#2
Posts: 756 | Subs: 8
No, only these files are allowed: http://modding.companyofheroes.com/property-bag-group-pack
26 Nov 2017, 22:04 PM
#3
1
Posts: 94
Yeah, it doesn't even allow [map_folder_name]_ambientaudio.lua files, which I wanted to add for the official maps which don't have the right music.
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