Adding a Skin via Tuning Pack?
21 Nov 2017, 04:44 AM
#1
Posts: 422 | Subs: 2
I'd like to create a single new skin for a command vehicle, but I'd rather not create separate skinpacks for my mod. Would the game recognize a new skin for vehicles if they were simply added through burn files in a tuning pack mod?
21 Nov 2017, 14:24 PM
#2
Posts: 756 | Subs: 8
No, only these files are allowed: http://modding.companyofheroes.com/property-bag-group-pack
26 Nov 2017, 22:04 PM
#3
1 Posts: 94
Yeah, it doesn't even allow [map_folder_name]_ambientaudio.lua files, which I wanted to add for the official maps which don't have the right music.
PAGES (1)

1 user is browsing this thread:
1 guest
Livestreams
|
|
|
28 | ||
|
|
|
27 | ||
|
|
|
6 | ||
|
|
|
13 | ||
|
|
|
3 | ||
|
|
|
2 | ||
|
|
|
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.630365.633+9
- 2.492236.676+3
- 3.934246.792-2
- 4.1524816.651+2
- 5.270104.722+1
- 6.720430.626-3
- 7.830145.851+3
- 8.25668.790-1
- 9.373126.747+4
- 10.397207.657+4
Replay highlight
VS
-
cblanco ★ -
보드카 중대
-
VonManteuffel -
Heartless Jäger
Einhoven Country
Honor it
18
Download
3523
Board Info
962 users are online:
962 guests
1 post in the last 24h
5 posts in the last week
16 posts in the last month
5 posts in the last week
16 posts in the last month
Registered members: 17252
Welcome our newest member, tn88zcom
Most online: 4501 users on 26 Oct 2025, 01:00 AM
Welcome our newest member, tn88zcom
Most online: 4501 users on 26 Oct 2025, 01:00 AM
