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(6 - 8) Preparing Lanzerath Ambush

7 Nov 2016, 12:55 PM
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(6 - 8) Preparing Lanzerath Ambush





Steam (6 - 8) Preparing Lanzerath Ambush

Changues:
-Relocated bunkers in north base for give more space and better movement.
-Removed deep snow.
-East side eliminated logs and trees that hindered the pathing.
-East Munition and Normal point relocated more closest to south and north players respectively.
-East VP relocated and remove block trees and trenches.
-West VP opened a road to help the North players, this provides more balancing between the two sides.
-Middle VP removed 2 blocks trees and reworked and create orchard to give more space as the North players.
-Near middle replaced indestructible trees by destructible trees.
-Relocated soth fuel to be more balanced.
-Made these changes to be reflected on the minimap.

The original map had a big problem on the east side in the forest, where he had a bad pathing.

VP east and middle have been reworked and now are between north and south, there isnt a great distance to the south player.

South Fuel has been aligned as the north players because the south players were sentenced to defend the west VP and fuel, thus are more free to move.

Original map and this enhanced version do not use atmospheres sga, will have better performance for graphics cards low and medium.
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