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russian armor

(2v2) Ost vs USSR/UKF

28 Aug 2016, 12:08 PM
#1
avatar of mortiferum

Posts: 571

https://www.coh2.org/replay/56076/2v2-ost-vs-ussr-ukf

Hopefully this can get reviewed, I screwed up that round, and I am unsure how I did especially towards the end where my units were wiped left right and centre.

29 Aug 2016, 09:23 AM
#2
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 35

https://www.coh2.org/replay/56076/2v2-ost-vs-ussr-ukf

Hopefully this can get reviewed, I screwed up that round, and I am unsure how I did especially towards the end where my units were wiped left right and centre.



And you are who in this replay?

Edit, found it out: Potato.
1 Sep 2016, 03:19 AM
#3
avatar of mortiferum

Posts: 571



And you are who in this replay?

Edit, found it out: Potato.


Sorry mate, you ever got around to it?
1 Sep 2016, 15:46 PM
#4
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 35



Sorry mate, you ever got around to it?


Seems like nobody else has time for it. So yes. I guess, I will look tomorrow on it :)
3 Sep 2016, 09:20 AM
#5
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 35

https://www.coh2.org/replay/56076/2v2-ost-vs-ussr-ukf



So,

first i thought, lol why he send us a easy win game. But then i saw it in lategame.

Reason why you guys lost it: 1. Too late Tech; 2. Frontal running in the bofors and mortarpit; 3. Bad Tank Micro from both Ostheer players. 4. No attack in midgame, where you had complete the advantage with 90 Popcap vs 20-30 Popcap. You should attack from behind to their muni and also decapp all points. They camped top and mid hard. Make Flanks.

Now some Tips about ingame:

A) Wire the cover, so enemie can't use it

B) 1 Pio and 2 mg on the field is very less, after 4 min!

C) Your Pio cap left side for enemie base because?

D) This is a longrange map, Pantergrens can't be so effetive. Normal Grens with LMG would be great.

E) 222 did 157 damage until it died

F) You did not build the whole game a Healbunker!! No Go! Heal your troups, or you will lose much more manpower

G) Min 13 you have your first AT. Thats too late. ( I know this game or in your aother games it can work, but only because enemie are not so well. For example Min 7 USA can have a Stuart, Soviet min 9 a T70)

H) For what you choosed mobile def. doc? No reason at this moment. You could bring a Stug from your T3. You allready teched it. Also you had 2 Paks on the field( one of yours, one from the soviets)

I) Don't stand on your own Teller Mine with your Puma over many Min.

J) Min 25. 1000 Manpower and 260 Fuel. Get T4 --> Panzerwerfer, or Panther or Stug from T3. Also build fuel/ muni points)

K) Min 41. When you want to drive back with your panther, use T/ R- Key. Don't turn your back to the enemies!

I hope I could helped you :)
9 Sep 2016, 11:31 AM
#6
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 35



Sorry mate, you ever got around to it?


Acutally it would be nice, when you would give a comment :)
11 Sep 2016, 10:12 AM
#7
avatar of mortiferum

Posts: 571



Acutally it would be nice, when you would give a comment :)


Sorry, computer ahd to be purged, took me a while to unfuck everything.

And yeah, I tend to play too passively, but everytime I try to push jesus mortar pits gank a squad or two and bleed me hard.
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