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russian armor

T-70 The little tank that could !

19 Jul 2013, 16:37 PM
#1
avatar of juvx

Posts: 4

I was sick of loosing over and over again since the patch so iv adapted and iv won 9 in a row 2v2, 3v3 and 4v4s. This Strat has NOT been tested at all in 1v1 but ill assume it works ok.
Strat:

Send out Eng to capture, Make 2 Cons and (and tell ally to) focus ONLY on fuel points don't even worry about CPs.
DO NOT do any upgrades to Conscripts.(no molotovs)
Retreat ENG and build T1 building. and then Build T3 as soon as you have fuel.
Sometimes you don't have enough fuel for T3 and a lot of MP so go Upgrade one of your points into a Fuel depot in the meantime.
Put out T70 asap and send it out against their positions. Make sure to mirco it very very well and always keep it moving.
Get a second T70 and do the same. Use Conscripts to cap behind it.
By now you should expect a P4 so after your second T70 start saving and build T4 and SU 85s to deal with late game tanks.
If played right and your harassment was good enough early with the T70s he shouldn't have enough fuel to really pump out mass armor.

Its pretty much a T70 rush into SU85s but its the best strat iv used since the patch.
Try it out. These little tanks are a lot of fun to mirco.

Tip: Late game i use the T70 speed to go behind enemy lines and use it in cap mode and cap points to disrupt their supplies. It REALLY slows down their armor output. ALso make sure to hunt down those OPELs.
23 Jul 2013, 17:36 PM
#2
avatar of tokarev

Posts: 307

This sound like a good strat. I will try it out. Mine is similar, except that I own late game with 4 T70 and 1 T 34( for ramming mid tanks). I might also spam engies for T70s repair. There is no time for any other units because moving and keeping 4 T70 alive draws all of my attention. This things are super fragile and once you stop, they will get killed. If I have too much unused resources, I will dump them on IL-2 strikes or a couple ML-20 to hammer their headquarters and salut my obvious victory.
This is played in AI games. I don't feel to experienced for PvP ( only 34 hours played CoH2, and I have zero strategy game experience).

Last night game - 157 kills with T70, two units got 3 star Vet. For the Motherland!
23 Jul 2013, 17:37 PM
#3
avatar of tokarev

Posts: 307

This sound like a good strat. I will try it out. Mine is similar, except that I own late game with 4 T70 and 1 T 34( for ramming mid tanks). I might also spam engies for T70s repair. There is no time for any other units because moving and keeping 4 T70 alive draws all of my attention. This things are super fragile and once you stop, they will get killed. If I have too much unused resources, I will dump them on IL-2 strikes or ML-20 to hammer their headquarters and salut my obvious victory.
This is played in AI games. I don't feel to experienced for PvP ( only 34 hours played CoH2, and I have zero strategy game experience).

Last night game - 157 kills with T70, two units got 3 star Vet. For the Motherland!
23 Jul 2013, 18:21 PM
#4
avatar of tokarev

Posts: 307

Like I said, I only got 30+ hours in this game, so don't judge me to hard. This tactic was successful only in AI Hard games. I'm not sure if its all the same in PvP.

I will explain my game tactic in next post. Step by step
23 Jul 2013, 20:34 PM
#5
avatar of yogeurts

Posts: 148

I've done maybe 30 games of T-70 rushes and it's fun, but I don't win. only tested 1v1.

by the time t3 is built, a wermacht player will have their t3 up too. it's fun to do against new players, but it's not worth it against half decent players.

Going t3 in general just puts you in a disadvantage. Skip it and get t4 and be a scumbag SU-85 spammer.
23 Jul 2013, 22:26 PM
#6
avatar of tokarev

Posts: 307

Yes, I've heard of SU-85 tactics being successful. Are you pumping out SU85 only or SU 76 as well. And how good SU76 is? Does it have same stats as ZiS-3?
23 Jul 2013, 23:39 PM
#7
avatar of yogeurts

Posts: 148

jump backJump back to quoted post23 Jul 2013, 22:26 PMtokarev
Yes, I've heard of SU-85 tactics being successful. Are you pumping out SU85 only or SU 76 as well. And how good SU76 is? Does it have same stats as ZiS-3?


I never build SU76s. It's a waste of fuel, imo, it just delays you getting an SU-85 out faster. If there some barrages needing to be done--mortars and ZiS-3, but the barrage abiltiy on the ZiS is expensive.
24 Jul 2013, 07:57 AM
#8
avatar of Funkeh

Posts: 77

You need to dominate both fuels in order to justify rushing a T70, and it should arrive on the field at the 8-9 minute mark, giving it 2-3 mins before the earliest P-IVs are out on the field.

24 Jul 2013, 08:14 AM
#9
avatar of super schnitzel

Posts: 120



I never build SU76s. It's a waste of fuel, imo, it just delays you getting an SU-85 out faster.
When you just rush for the su-85 you often will have problems with the infantry of the german player.The su 76 with its barrage is great against inf.Also it offers light at and you have fast a heavy vehicle on the battlefield which gives you an advantage.
24 Jul 2013, 11:44 AM
#10
avatar of Godz_Mercenary

Posts: 116

When you just rush for the su-85 you often will have problems with the infantry of the german player.The su 76 with its barrage is great against inf.Also it offers light at and you have fast a heavy vehicle on the battlefield which gives you an advantage.


You won't it's how I play all the time. Infantry is only a problem if you didn't preserve your units from the beginning and neglected a medic station. Unit preservation is the biggest part of this game. I usually have 5 cons and 2 snipers out before an SU and right when I get an SU I tend to see the first Panzer.

Unless I see he starts spamming panzergrens then I build a support building and get a few MG's before an SU.
24 Jul 2013, 11:45 AM
#11
avatar of Godz_Mercenary

Posts: 116

26 Jul 2013, 12:49 PM
#12
avatar of wayward516

Posts: 229

I've been quite unsuccessful with getting t70s to do anything useful. Usually I end up regretting purchasing them, as they slow down my tech to the SU-85, and seem quite fragile.

I want to like them, but I'm (likely) not good enough with economy or micro yet to make good use of them.
2 Aug 2013, 06:50 AM
#13
avatar of Weeman

Posts: 15

The T-70 is a quite high-micro unit yea. You need to be constantly babysiting it just like the M3. If you get the hang of it, it sure as hell is a great unit. Just have to be sure you don't overextend it to much. Keep practicing and you'll get there.
5 Aug 2013, 14:24 PM
#14
avatar of juvx

Posts: 4

I need to mention that you have a small window that can turn the tide of the battle. Like the previous poster said before P4s will ruin your day. its about 3-5 mins. you MUST take advantage. I personally hit them hard and then run into their base and kill as many retreated troops as possible. In the meantime, (Iv been going tier 2 instead of 1 lately because of this)make 2 AT guns and get ready for the P4 because its coming. Watch out for it and then run like hell with our T70 (If possible to your AT guns for an ambush).

Also never make more than 2 T70s. Switch to T34 or even tier 4. It might sound like a waste going tier 3 AND 4 but in the long run those SU85s are worth it.

I also need to mention that the SU - 152 is absolutely amazing tank. Just keep it at a distance and blast everything away. My favorite tank in the game.
12 Aug 2013, 22:52 PM
#15
avatar of ItalianPudding

Posts: 40

It could be better if you do not go for T1: save MP and fuel for the T3 and produce the T70, escort it with one or two guards and your enemy will be soon kaput. Also build T34 asap, so you can eventually stuck enemy P4s and destroy them with guards and T70.
20 Jan 2014, 23:09 PM
#16
avatar of Jazzwind

Posts: 9

If you want to do some fun T-70 play, do a 2 v 2 or such - just make sure you have an AI partner, against however many AI opponents you want to try. Let your partner play as it will, you make a pair of T-70's and just have fun. You WILL need to field some repair squads, so running Conscript Repair or Vehicle Repair is a good idea - your AI partner will love you for it. You will notice his beat up tanks just pulling right up to your conscripts like a gas station, "Full Service, please".

I played a number of those type games today. T-70 spams, Dual Snipers in M5 (2 x M5's, 4 x Snipasaurus Rexes), and followed the battle as developed by my AI partner. I had a lot of fun. 4 snipers entering an infantry battle is a quick battle ender. Pull up, 1 or 2 x volley, leave to find new battle.
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