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Soviet 81mm mortar bug

26 Jul 2016, 04:54 AM
#1
avatar of Francis

Posts: 61

It won't auto fire when recrewed. (Tested with OKW)
26 Jul 2016, 06:22 AM
#2
29 Jul 2016, 09:25 AM
#3
avatar of DAZ187

Posts: 465

lol cant say that we ddnt expect another bug :snfPeter:
29 Jul 2016, 09:28 AM
#4
avatar of Sinister

Posts: 96 | Subs: 1

ur supposed to salvage it not recrew :P
29 Jul 2016, 09:32 AM
#5
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 35

I hope this is a 1 April joke^^. If not................:*(:*(:*(
29 Jul 2016, 09:35 AM
#6
avatar of Cyanara

Posts: 769 | Subs: 1

Your first mistake was wanting to use a soviet 81mm mortar
29 Jul 2016, 09:44 AM
#7
avatar of JohnSmith

Posts: 1273

A while back OKW used to crash the game if they recrewed USF mortars with Sturmpios. It sounds like there's still some problems around recrewing mortars..
29 Jul 2016, 09:49 AM
#8
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 35

jump backJump back to quoted post29 Jul 2016, 09:35 AMCyanara
Your first mistake was wanting to use a soviet 81mm mortar


indeed!:thumbsup:

A while back OKW used to crash the game if they recrewed USF mortars with Sturmpios. It sounds like there's still some problems around recrewing mortars..


True.

Btw only bug with OKW? or with Wehrmacht as well?

Phy
29 Jul 2016, 10:08 AM
#9
avatar of Phy

Posts: 509 | Subs: 1

Karma. You were too greedy Kappa.
29 Jul 2016, 10:22 AM
#10
avatar of scratchedpaintjob
Donator 11

Posts: 1021 | Subs: 1

does anybody know, if this is a new bug or whether it was there before?
29 Jul 2016, 10:23 AM
#11
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 35

does anybody know, if this is a new bug or whether it was there before?


acutally does no matter if new or old^^.

Bug still alive; thats the problem
29 Jul 2016, 10:57 AM
#12
avatar of devlish
Patrion 14

Posts: 246

It feels like Lelic also needs to fix the base profile of sturmpios, when you upgrade them with schrecks they can't hit shit, seems like they use stats as when they pick up a weapon which has lower modifier or something ? Can someone verify this ?

29 Jul 2016, 11:27 AM
#13
avatar of __deleted__

Posts: 4314 | Subs: 7

At least game doesn´t crash if you recrew mortar with sturpios.

So we are getting better and better.

Once 5 year lelic plan ends, we should have finally unbuged mortars ;)

Keep up the good work Relic, we believe you
29 Jul 2016, 12:22 PM
#14
avatar of scratchedpaintjob
Donator 11

Posts: 1021 | Subs: 1

acutally does no matter if new or old^^.

yes and no. if it was a new bug, we would have another example for relix fixbreaking something :D
29 Jul 2016, 13:38 PM
#15
avatar of Intelligence209

Posts: 1124

Lol. Typical from relic
29 Jul 2016, 13:49 PM
#16
avatar of Delodax

Posts: 49

You can still make them fire by "a-moving"?
30 Jul 2016, 01:26 AM
#17
avatar of Francis

Posts: 61

jump backJump back to quoted post29 Jul 2016, 13:49 PMDelodax
You can still make them fire by "a-moving"?


No, and i've recently gotten the same bug but worse with Ostheer, the mortar didn't even move, but still managed to be destroyed.
30 Jul 2016, 01:27 AM
#18
avatar of Francis

Posts: 61



indeed!:thumbsup:



True.

Btw only bug with OKW? or with Wehrmacht as well?



Recently recrewed another with Ostheer, the bug was even worse, the mortar wouldn't even move.
aaa
30 Jul 2016, 02:01 AM
#19
avatar of aaa

Posts: 1486

minor bug doesnt affect anything important. Until yesterday it was a unit that was doing nothing.
30 Jul 2016, 03:39 AM
#20
avatar of zerocoh

Posts: 930

jump backJump back to quoted post30 Jul 2016, 01:26 AMFrancis


No, and i've recently gotten the same bug but worse with Ostheer, the mortar didn't even move, but still managed to be destroyed.


this is an very old bug. I used to have those all the time.

Also another bug on all mortars. The smoke bug, sometimes when you use smoke barrage at maximum range the crew just "freeze" in place and do nothing until you press Halt and use barrage again, very annoying bug when you are trying to coordinate a big flank and the smoke fails.

Seeing how much trouble mortars are bringing into the game I would say to just remove all mortars/Isgs and give infantry a smoke launcher like the usf one :thumbsup:
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