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Relic re-organisation and Kyle's response

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16 Mar 2016, 15:03 PM
#61
avatar of tenid

Posts: 232

If they are killing support I'd be very disappointed for a few reasons. Not least because it means Relic will have only supported the brits expansion for 6 months before dropping it. It also doesn't help that for 3 of those months the consensus was that balance changes were on the back burner due to ESL.

On balance it isn't terrible, but as I said before there's quite a few things that just feel unfinished, or could use a tune up. My personal favourite is the Royal Artillery Regiment - known to be pretty terrible from release, plenty of room to bring it up to par without making it OP - and yet it's still lingering. There's also the somewhat incomplete OKW revamp and vet tuning to deal with.

I get that Relic will be moving support onto another game (DoW3 in all likelihood) but I hope they don't abandon CoH2 completely.
16 Mar 2016, 15:10 PM
#62
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned
If Momo words are true its bad news, 5 years plan thay say.
16 Mar 2016, 17:01 PM
#63
avatar of Jaedrik

Posts: 446 | Subs: 2

Big post

Top notch, sir.
16 Mar 2016, 17:39 PM
#64
avatar of voltardark

Posts: 967

An official statement from Relic (M.Duffy or another) would be really appreciated, and would help everyone. (Us and Relic/Sega)

Thanks in advance.
16 Mar 2016, 19:03 PM
#65
avatar of Diogenes5

Posts: 269

They need to start over anyways. The sooner COH2 dies, the sooner they can eventually go to COH3 even if ti might never happen.

This game engine is so horrible and the game design so bad, they should just start over. RNG mixed with bad performance due to all these idiotic features that clog game performance.

Ask yourself this: did the COH2 team really deserve to keep their jobs? This game is terrible from a simply technical standpoint.
16 Mar 2016, 19:09 PM
#66
avatar of DonnieChan

Posts: 2260 | Subs: 1

They need to start over anyways. The sooner COH2 dies, the sooner they can eventually go to COH3 even if ti might never happen.

This game engine is so horrible and the game design so bad, they should just start over. RNG mixed with bad performance due to all these idiotic features that clog game performance.

Ask yourself this: did the COH2 team really deserve to keep their jobs? This game is terrible from a simply technical standpoint.


well i Don't want all RTS to look and sound like from 2003. actually this is a technical masterpiece.
16 Mar 2016, 19:09 PM
#67
avatar of Omega_Warrior

Posts: 2561

They need to start over anyways. The sooner COH2 dies, the sooner they can eventually go to COH3 even if ti might never happen.

This game engine is so horrible and the game design so bad, they should just start over. RNG mixed with bad performance due to all these idiotic features that clog game performance.

Anyone involved with the game should've been fired a long time ago.
Just because the game stops being supported doesn't mean they will make coh3.

They are most likely going to switch over full support to dow3. We won't see a coh3 for another 4-5 years if we are lucky. That's assuming they don't start a new IP or anything after dow.

Long story short, there won't be a coh3 for a long time.
16 Mar 2016, 19:31 PM
#68
avatar of Kreatiir

Posts: 2819

Dis topic :D

Well, if they are really dropping support, the decision makers over there are the most retarded people.
ESL, flying over to PC Gamer, ... I mean, what are they doing then? Flushing the last money through the toilet? :D

Damn, brains.

I'd completely understand them dropping full support for COH2. You can't build a good game on a broken foundation.
16 Mar 2016, 19:37 PM
#69
avatar of Swift

Posts: 2723 | Subs: 1

I mean come on people, Kyle's just doing his job, and he's the best guy we've had, cut him some slack. He isn't obligated to tell us the employment history of Relic and even hinting at things is pretty good considering Relic used to be incredibly tight lipped on everything.

As for rumours of dropping support, they're pretty unfounded.
16 Mar 2016, 19:38 PM
#70
avatar of Neris

Posts: 132

I hope that it is a prank for 1st April :D.
16 Mar 2016, 19:38 PM
#71
avatar of PencilBatRation

Posts: 794


This game engine is so horrible and the game design so bad, they should just start over. RNG mixed with bad performance due to all these idiotic features that clog game performance.
The game design isn't that bad and with the vetgateFix relic has proven that they are willing to modify the engine code if needed.
16 Mar 2016, 20:45 PM
#72
avatar of VonIvan

Posts: 2487 | Subs: 21

CoH2 will always be CoH2, with or without Relic Employees. Why?


The answer is simple: Upper management. :guyokay:
16 Mar 2016, 21:46 PM
#73
avatar of Mistah_S

Posts: 851 | Subs: 1

Ask yourself this: did the COH2 team really deserve to keep their jobs? This game is terrible from a simply technical standpoint.

Wow, who pissed in your cereal this morning to make you this salty?


well i Don't want all RTS to look and sound like from 2003. actually this is a technical masterpiece.

+1
16 Mar 2016, 22:39 PM
#74
avatar of Intelligence209

Posts: 1124

Hey guys. Let's go on the offical coh2 fourms and find out information from there... oh wait.
16 Mar 2016, 22:45 PM
#75
avatar of Kreatiir

Posts: 2819

Hey guys. Let's go on the offical coh2 fourms and find out information from there... oh wait.


No worries, it will be back online in Janua.. oh wait.
17 Mar 2016, 01:24 AM
#76
avatar of -HOI-PauL.a.D
Donator 11

Posts: 1341 | Subs: 6

They need to start over anyways. The sooner COH2 dies, the sooner they can eventually go to COH3 even if ti might never happen.

This game engine is so horrible and the game design so bad, they should just start over. RNG mixed with bad performance due to all these idiotic features that clog game performance.

Ask yourself this: did the COH2 team really deserve to keep their jobs? This game is terrible from a simply technical standpoint.


Agree. Someone have to get layoff because they did a bad job.

But GOD bless SpaceBus.
17 Mar 2016, 01:26 AM
#77
avatar of -HOI-PauL.a.D
Donator 11

Posts: 1341 | Subs: 6

jump backJump back to quoted post16 Mar 2016, 19:37 PMSwift
I mean come on people, Kyle's just doing his job, and he's the best guy we've had, cut him some slack. He isn't obligated to tell us the employment history of Relic and even hinting at things is pretty good considering Relic used to be incredibly tight lipped on everything.

As for rumours of dropping support, they're pretty unfounded.


Sorry, Cynthia is way better.
17 Mar 2016, 01:27 AM
#78
avatar of -HOI-PauL.a.D
Donator 11

Posts: 1341 | Subs: 6

jump backJump back to quoted post16 Mar 2016, 20:45 PMVonIvan
CoH2 will always be CoH2, with or without Relic Employees. Why?


The answer is simple: Upper management. :guyokay:


VON is happy because there willbe no one fixing the maxium
17 Mar 2016, 01:28 AM
#79
avatar of -HOI-PauL.a.D
Donator 11

Posts: 1341 | Subs: 6


Wow, who pissed in your cereal this morning to make you this salty?


+1


TBH someone dont deserve to keep his job.
17 Mar 2016, 02:02 AM
#80
avatar of hubewa

Posts: 928

I feel if relic decided to cut support and instead allow a community team they vetted to help develop it instead, it would be a win/win for everyone.

1. Relic doesn't have to dedicate resources (personel) to the game anymore while it still is under their name.
2. The game still gets developed to the community's liking at a rate the community would be happy with.

With the current amount of mods in the game this could actually be feasible FMPOV.
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