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Cossacks 3

9 Mar 2016, 16:02 PM
#1
avatar of Australian Magic

Posts: 4630 | Subs: 2

I'm amazed this game does not have its own thread yet.

SO brace yourself and prepare for best incoming RTS.

6 different resources (food, wood, stone, coal, iron, gold).
Huge battles on the sea and on the land.
Up to thousand units at once.
12 nations at the launch.
And many many more.

Any Cossacks 1 veterans here?









So prepare yourself. Alpha should start this month.
9 Mar 2016, 16:35 PM
#2
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned
To be honest game looks bad, i am veteran Cossacks1 and all another games (American Conquest) from GSC, but i dont like (Napoleon wars) and this C3 visual looks like NW. Hope i am wrong. But better would be do old Cossacks in HD maybe (if thay can do it, not like was with Heroes of might and magic FailFish).
But hope this game back me to the feature where trees was big and green :foreveralone:.
9 Mar 2016, 16:42 PM
#3
avatar of Australian Magic

Posts: 4630 | Subs: 2

To be honest game looks bad, i am veteran Cossacks1 and all another games (American Conquest) from GSC, but i dont like (Napoleon wars) and this C3 visual looks like NW. Hope i am wrong. But better would be do old Cossacks in HD maybe (if thay can do it, not like was with Heroes of might and magic FailFish).
But hope this game back me to the feature where trees was big and green :foreveralone:.


Well, basicly C3 will be C1 with better graphs, better AI, better upgrade system and better balance.
And it's going to be only 19$.
9 Mar 2016, 17:23 PM
#4
avatar of ruzen
Patrion 15

Posts: 243

yea I've been following their site too. but there is no updates what so ever. Even admin there has no idea whats going on with the dev team. I hope It wont get canceled or half released. Personally they should do early access cuz It sometimes helps with small developer studios to get the money going.
9 Mar 2016, 17:30 PM
#5
avatar of BlackKorp

Posts: 974 | Subs: 2

Best game from childhood will make it's return, can't wait any longer! Dev said it will be soon on steam :hyper:

https://www.facebook.com/cossacks3/?fref=ts
9 Mar 2016, 17:30 PM
#6
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned


Well, basicly C3 will be C1 with better graphs, better AI, better upgrade system and better balance.
And it's going to be only 19$.


I know it. Hope balance will be fine :snfPeter::brad: :snfQuinn: .
9 Mar 2016, 17:31 PM
#7
avatar of Australian Magic

Posts: 4630 | Subs: 2



I know it. Hope balance will be fine :snfPeter::brad: :snfQuinn: .


Those Ukrainian "riflemen" with all upgrades.... :foreveralone: That's what I call OP.
9 Mar 2016, 17:38 PM
#8
avatar of Vinyl41

Posts: 97

the original game had the hardest campaign i can remeber ^_^ oh boy those good times
9 Mar 2016, 17:53 PM
#9
avatar of Australian Magic

Posts: 4630 | Subs: 2

the original game had the hardest campaign i can remeber ^_^ oh boy those good times


Yea, I mean I was quite young back in then so my understanding of strategy was lmited but I could not finish Ukrainian one. The one where your base was covered by wooden wall and you had like 5-10mins to prepare for invasion and all you could do was to make "riflemen" since they did not have any pikemans.
aaa
9 Mar 2016, 18:09 PM
#10
avatar of aaa

Posts: 1486

I can hardly see how can you control 1000 units. Unless they are in 10 groups 100 units in each = absurd. Same as 10 units
9 Mar 2016, 18:30 PM
#11
avatar of Australian Magic

Posts: 4630 | Subs: 2

jump backJump back to quoted post9 Mar 2016, 18:09 PMaaa
I can hardly see how can you control 1000 units. Unless they are in 10 groups 100 units in each = absurd. Same as 10 units


It's very easy.

You create formation with 36/72/144 models for infantry.
IIRC 60/90 for cavalry.

So you end up with XX formation of infantry/rifleman/cavalry.

It's completly different control than CoH or any other 100 pop cap rts.

Back on C1 I rememember insane battle between over 1500 units by each player (4 total).
aaa
9 Mar 2016, 18:53 PM
#12
avatar of aaa

Posts: 1486

Why 36/72/144 and not 2/4/8 it will take less space on the screen making it easier to control.

Is there 1v1 ladder?
9 Mar 2016, 18:59 PM
#13
avatar of Australian Magic

Posts: 4630 | Subs: 2

jump backJump back to quoted post9 Mar 2016, 18:53 PMaaa
Why 36/72/144 and not 2/4/8 it will take less space on the screen making it easier to control.

Is there 1v1 ladder?


Not sure what do you mean... How would you control 40 formations made with 2/4/8 models? It's easier to control 10 formations made with 72 models, right?

Plus I cant imagine XVIII battles with 20 pikemen or 10 horsemen, can you? It's all about reality.
11 Mar 2016, 12:59 PM
#14
avatar of ruzen
Patrion 15

Posts: 243

Latest update

https://www.youtube.com/watch?v=_joorUflL4U

I gotto say there are allready somethings starting to bug me. Like, no crews on canons, no cannon balls to be seen or bouncing, formations didnt broke when they passing though the woods and the sound effect of blasts.
11 Mar 2016, 14:06 PM
#15
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned
jump backJump back to quoted post11 Mar 2016, 12:59 PMruzen
Latest update

https://www.youtube.com/watch?v=_joorUflL4U

I gotto say there are allready somethings starting to bug me. Like, no crews on canons, no cannon balls to be seen or bouncing, formations didnt broke when they passing though the woods and the sound effect of blasts.


In Cossacks 1 canon dont have crews ( so i think its be the same in C3). But no cannon balls its strange.
In C1 formations didnt broke the line when thay passing throgh the woods.
11 Mar 2016, 14:20 PM
#16
avatar of ruzen
Patrion 15

Posts: 243

Is this C1 or 3
11 Mar 2016, 14:28 PM
#17
avatar of DandyFrontline

Posts: 155

Pretty sure it will be even bigger failure then Blierzkrieg 3
11 Mar 2016, 14:40 PM
#18
avatar of CABOFRIO

Posts: 27

11 Mar 2016, 14:41 PM
#19
11 Mar 2016, 14:41 PM
#20
avatar of Fanatic
Patrion 14

Posts: 480 | Subs: 1

I am a bit skeptical. Cossacks was and is a great game but its not 2000 anymore. There were some things i disliked about Cossacks 2 but the formation system and the way the artillery grenades and the artillery crew were portrayed was really an improvement compared to Cossacks 1. So simply Cossacks 1 with "better" graphics? I don´t know.. .

Also a bit disturbing: This videos shows units glitching through trees and the explosions look really bad.
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