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Axis Supply Drop

6 Jan 2016, 00:39 AM
#1
avatar of Switzerland
Donator 33

Posts: 545

Recent Patch note added just after the December Patch

"German Supply Drop zone plane comes in from longest path so that you can shoot down the plane now"

https://www.youtube.com/watch?v=nQwT1UMpxd8
6 Jan 2016, 00:42 AM
#2
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

Maybe M5 quadmount's just that bad at AA?

Which I still didn't expect. Like, that's lower than trash at AA.
6 Jan 2016, 00:46 AM
#3
avatar of Switzerland
Donator 33

Posts: 545

It shoots down Recon and other attack aircraft.
6 Jan 2016, 00:48 AM
#4
avatar of RedT3rror

Posts: 747 | Subs: 2

It noticed that as well. Supply drop still comes from axis base too often.
6 Jan 2016, 00:53 AM
#5
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

It shoots down Recon and other attack aircraft.

Definitely true, still might be worth testing with other AA though. I'm pretty sure the M5 is about the only AA unit with penetration values not in the 10s aside from pintle MGs, right? (though I'm told AA is determined by a % to shoot-down per hit instead of actual health...but perhaps it still has to roll a penetrating hit to get that chance?)
6 Jan 2016, 00:54 AM
#6
avatar of NinjaWJ

Posts: 2070

krupp steel too strong
6 Jan 2016, 01:06 AM
#7
avatar of comm_ash
Patrion 14

Posts: 1194 | Subs: 1

The axis supply drop plane cannot be hot down, so the fact it doesn't come from the longest path is pretty much a non-issue.
6 Jan 2016, 01:17 AM
#8
avatar of GenObi

Posts: 556

.. the furer glory keeps all the planes in the air
6 Jan 2016, 01:27 AM
#9
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

The axis supply drop plane cannot be hot down, so the fact it doesn't come from the longest path is pretty much a non-issue.

So basically the plane is there because crates of resources appearing in a sector out of thin air would be too silly even for this game?
6 Jan 2016, 01:47 AM
#10
avatar of comm_ash
Patrion 14

Posts: 1194 | Subs: 1

jump backJump back to quoted post6 Jan 2016, 01:27 AMVuther

So basically the plane is there because crates of resources appearing in a sector out of thin air would be too silly even for this game?


pretty much, yeah. I don't see why they bothered. The soviet supply drop comes in an IL2 :p
6 Jan 2016, 01:59 AM
#11
avatar of NinjaWJ

Posts: 2070

the plane for the allies supply drop also dies incredibly fast
6 Jan 2016, 02:09 AM
#12
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

well that's embarrassing. hopefully the planes can be destroyed in the next patch... do the planes provide recon? i can't remember.
6 Jan 2016, 05:00 AM
#13
avatar of Just easy

Posts: 110

Only recon planes provide recon.
6 Jan 2016, 06:49 AM
#14
avatar of insurgentdude

Posts: 7

Too bad USF and Sov have to go out of their way to get AA. Even though it doesn't matter because it's shit anyway.

While OKW get it by default in one of their main buildings, and that alone is enough to shoot it down :)

I mean jesus christ they could atleast make the flak cannon cost 100 munitions or whatever instead of being free with the building.
6 Jan 2016, 07:16 AM
#15
avatar of Kubelecer

Posts: 403

K R U P P ✠ S T A H L
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6 Jan 2016, 11:36 AM
#16
avatar of Katitof

Posts: 17895 | Subs: 8

The axis supply drop plane cannot be hot down, so the fact it doesn't come from the longest path is pretty much a non-issue.

Actually, it kind of is as you're having much less time to react and possibly intercept, therefore mitigating counterplay.

Imagine the shitstorm we'd had if allied fuel drop came to sov base the same way, forcing axis player to actually have AA deep forward. And lets ignore OKW free, potent AA.
6 Jan 2016, 13:37 PM
#17
avatar of Myself

Posts: 677


Actually, it kind of is as you're having much less time to react and possibly intercept, therefore mitigating counterplay.


Contrary to allied supply drop that happen with no warning, player has some control over flight path and can even avoid, in some cases, flying over the enemy held map completely, supply drop zones comes with warning and last allot more time with planes following the same path allowing easier positioning of AA assets...one simply has more time react to supply zone than supply drop...

Further more supply drop zone can be counter on the ground while it is virtually impossible to counter supply drop.

But this a actually thread about a bug and not balance so there is little point debating balance here since there is already a another thread http://www.coh2.org/guides/47110/resource-modification-in-coh2 . And it does seem the supply drop planes can not be shot down...
6 Jan 2016, 13:38 PM
#18
avatar of Porygon

Posts: 2779

Realistic speaking, the ground AA of COH2 is too effective like they are shooting stingers AA missiles.

In WWII, only the USN VT fuse shells used in Pacific able to effectively drop down planes like flies, which was forbidden to use against German because they fear the German stealing this technology, meanwhile all others AA gun was just a joke.
6 Jan 2016, 13:42 PM
#19
avatar of Australian Magic

Posts: 4630 | Subs: 2

So allied one dies to building (which should be fixed finally) but axis one is immortal? seems fine

Still dreaming of commander AA ability to "charge" figter for lets say 150 ammo which shoots down enme's planes. Somtetimes big wins like shooting down JU loiter, sotimes only recon. Once used, need 150ammo to charge again.
6 Jan 2016, 14:37 PM
#20
avatar of Imagelessbean

Posts: 1585 | Subs: 1

This is a bug. The Axis planes are supposed to be targetable by Allied AA, even the patch notes say it. Before getting your panties in a twist let's just see if the issue is addressed next patch. The Axis supply drop has been better than the Allied one for more than 1 year.
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