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russian armor

Rework volley fire

23 Dec 2015, 15:58 PM
#61
avatar of whitesky00

Posts: 468

jump backJump back to quoted post9 Nov 2015, 22:32 PMVuther

They fire so fast the recoil smashes their guns into their noses, forcing said noses' bones into their brains.


+1

You had me giggling out loud at work :p
23 Dec 2015, 16:50 PM
#62
avatar of TheMux2

Posts: 139

jump backJump back to quoted post10 Dec 2015, 20:35 PMTheMux2


Im not asking for rear echelon to 1v1 a squad, i just want this ability to not suck,




Supported

This is the key word.

Stop expecting a rear echelon to suppress and kill multiple squads


In a 1v1 squad situation, volley fire is great.
Its also great for pinning down those sturmpios, when the rear echelon is supported, NOTE I REITERATED THE CONCEPT OF SUPPORTED to you.
As a rear echelon should always be.



Yeah i support my RE.
I dont expect them to win a 1v1. All im asking is that volley fire becomes worth the 25 muni.

http://www.coh2.org/ladders/playercard/viewBoard/10/steamid/76561198057280845 Here's my player card. I have played enough USF to know that volley fire is garbage, and btw im not mentally challenged so why did you do the entire "hurr durr supurted" thing?.

Have you even played USF? Show playercard? or do you only comp stomp?

You probably think that the Majors arty barage is "Amazing and Great"too :snfPeter:
23 Dec 2015, 19:48 PM
#63
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

It has been said before: just remove the RA penalty and start from there.

PD: specially since they up the cost of the ability and the RE.
23 Dec 2015, 19:57 PM
#64
avatar of Puppetmaster
Patrion 310

Posts: 871

It has been said before: just remove the RA penalty and start from there.

PD: specially since they up the cost of the ability and the RE.


I think they reverted the price increase back to 20 muni.
23 Dec 2015, 20:09 PM
#65
avatar of EtherealDragon

Posts: 1890 | Subs: 1

They did revert the cost but that doesn't change the fact that Volley Fire is still terrible.

+1 to just removing the penalty the majority of the problem is that pretty much any unit can make short work of the RE with the penalty.
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