Extra Squad Member
12 Oct 2015, 16:01 PM
#21

Posts: 102
I always assumed it works out at 25% extra dps per IS/RE plus also helps with not getting wiped by ISGs. I never used to use it but now I do every game before I tech.
12 Oct 2015, 16:33 PM
#22

Posts: 1653
They shouldn't they have best late game basic infantry already
They seriously don't after the recent buffs allied infantry had
12 Oct 2015, 17:55 PM
#23

Posts: 1384
I always assumed it works out at 25% extra dps per IS/RE plus also helps with not getting wiped by ISGs. I never used to use it but now I do every game before I tech.
But the problem is thus: is 25& extra dps useful?
Are there any engagements where the extra man tyrns the tide? I could see it being useful vs ostruppen or sturmpios.
I've been using it a lot in 1v1 and it has its strengths but I sort of still feel teching sooner or universal carrier have a bigger impact.
12 Oct 2015, 23:38 PM
#24


Posts: 3552 | Subs: 2
I've been buying it fairly early, like
Vickers
Vickers
Bren
Extra Squad Member
Command Post
However I am not playing the Brits outside of my rare AT games so I haven't properly found my feet with them yet so I'm not prepared to say this is a good COA or not
One thing it does do that's not been mentioned yet is that makes them harder to wipe, and means they can stay in a fight longer before needing to retreat
Vickers
Vickers
Bren
Extra Squad Member
Command Post
However I am not playing the Brits outside of my rare AT games so I haven't properly found my feet with them yet so I'm not prepared to say this is a good COA or not
One thing it does do that's not been mentioned yet is that makes them harder to wipe, and means they can stay in a fight longer before needing to retreat
13 Oct 2015, 00:14 AM
#25

Posts: 1384
One thing it does do that's not been mentioned yet is that makes them harder to wipe, and means they can stay in a fight longer before needing to retreat
How practical is this? You shouldn't be leaving your squads in a fight until 4/5 men are dead. Maybe more damage is distributed evenly across the squad but that wouldn't make a huge difference.
And arguably a delayed command post means you have to wait longer to heal your squads since you can't upgrade them with medkits yet.
I could see it working out if you get some extra fuel income early on, but if you're fighting for map control this seems like a bad buy before t2 imo.
1 user is browsing this thread:
1 guest
Livestreams
![]() |
![]() |
![]() |
271 | ||
![]() |
![]() |
![]() |
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.455155.746+7
- 2.19954.787+6
- 3.843290.744-2
- 4.851229.788+3
- 5.318120.726+3
- 6.334185.644-1
- 7.948413.697+3
- 8.400315.559+4
- 9.336177.655+1
- 10.478.855+18
Replay highlight
VS
-
cblanco ★
-
보드카 중대
-
VonManteuffel
-
Heartless Jäger

Einhoven Country

Honor it
15

Download
1463
Board Info
614 users are online:
614 guests
0 post in the last 24h
5 posts in the last week
18 posts in the last month
5 posts in the last week
18 posts in the last month
Registered members: 57625
Welcome our newest member, manclubcocom
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, manclubcocom
Most online: 2043 users on 29 Oct 2023, 01:04 AM