Axis Heavy
![avatar of mycalliope](/images/avatars/isu-3.png?updated=1395990857)
Posts: 721
getting a kt and jagtiger in a game is a acheivment in its own
and they should be quite formedable once you get them but nope
https://www.youtube.com/watch?v=seb_tA8ezNA
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![avatar of m00nch1ld](/uploads/avatar/401.jpg?updated=1409785269)
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No, they don't need a buff.
then something definetely needs a nerf.
![avatar of Katitof](/images/avatars/partisan_at.png?updated=1414778183)
Posts: 17907 | Subs: 8
then something definetely needs a nerf.
Nerf JT?
![:snfPeter: :snfPeter:](/images/Smileys/snfpq.png)
![:snfPeter: :snfPeter:](/images/Smileys/snfpq.png)
![:snfPeter: :snfPeter:](/images/Smileys/snfpq.png)
![avatar of Corsin](/uploads/avatar/10439.jpg?updated=1437409438)
Posts: 600
While i dont think that replay is a good example of how Allies are over performing Axis. (they were flanked ect)...
But generally yeah, Allies > Axis in terms of balance.
![avatar of SpaceHamster](/uploads/avatar/15294.jpg?updated=1447098510)
![Patrion 1](/images/badges/crowdfunding/patron_1.png)
Posts: 474
It literally always shoots at max range from across the entire map. It's an monster to kill in 2v2+
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![avatar of Katitof](/images/avatars/partisan_at.png?updated=1414778183)
Posts: 17907 | Subs: 8
The 2nd and 4th post of this topic... is a pretty good example of the reason why the game is in such a poor state of balance.
Yea.
It have nothing to do with little to no quality threads spammed by terrible players who can't identify issue, can't propose rational solutions and just spam screaming empty statements of "buff buff, nerf nerf" with nothing behind them, backing themselves up with "examples of games" where one side got stomped because of terrible lack of skill/judgement/situational awareness way before anything balance related kicked in.
But yeah, that have to be the replies laughing at OPs who can't make single constructive sentence, much less a whole thread.
![:loco: :loco:](/images/Smileys/loco.gif)
![avatar of Corsin](/uploads/avatar/10439.jpg?updated=1437409438)
Posts: 600
Yea.
It have nothing to do with little to no quality threads spammed by terrible players who can't identify issue, can't propose rational solutions and just spam screaming "buff buff, nerf nerf" backing themselves up with "examples of games" where one side got stomped because of terrible lack of skill/judgement/situational awareness way before anything balance related kicked in.
But yeah, that have to be the replies laughing at OPs who can't make single constructive sentence, much less a whole thread.
You mean like yourself defending the insane partisan dps a week or so back?
Like i said in my first reply, i dont think that replay is a good example of the issues that are wrong with balance.
But they do exist. Leig is currently the only thing keeping axis in team games. Just like Centaur is one of the few things making brits decent in 1v1s.
![avatar of Katitof](/images/avatars/partisan_at.png?updated=1414778183)
Posts: 17907 | Subs: 8
You mean like yourself defending the insane partisan dps a week or so back?
And I'm 100% positive you have a quote where I said that 60 dps on 200 mp unit is fine, which you are able to provide to prove that you aren't actually throwing bs again.
![avatar of Dick Cockstone, Ph.D](/images/avatars/leig.png?updated=1440837311)
Posts: 143
*Has
Yea.
It have nothing to do with little to no quality threads spammed
And the only thing that nneds a buff is the KT, the nerf should be reverted as it was silly, maybe increase the cost slightly as well.
![avatar of AchtAchter](/images/avatars/MG_34.png?updated=1428069549)
Posts: 1604 | Subs: 3
![avatar of aaa](/uploads/avatar/11717.jpg?updated=1662490229)
Posts: 1487
![avatar of mycalliope](/images/avatars/isu-3.png?updated=1395990857)
Posts: 721
![avatar of mycalliope](/images/avatars/isu-3.png?updated=1395990857)
Posts: 721
JT just needs its stun removed... then it would be fine. Stun was introduced to balance that it could shot through shot blockers. No need for this unit to keep this annoying stun.
waht do you purpose for vet 5 increased damage or he rounds doesn't matter becasue no one is going to reach it
![avatar of mycalliope](/images/avatars/isu-3.png?updated=1395990857)
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![Donator 1](/images/badges/crowdfunding/donator_1.png)
Posts: 2307 | Subs: 4
dont right click your heavy tanks into the enemy base
Don't worry, I Q-click.
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