 just team up and spam the hell out of his mail, he'll do what he'll have to
 just team up and spam the hell out of his mail, he'll do what he'll have to 
 
	
Posts: 670
 just team up and spam the hell out of his mail, he'll do what he'll have to
 just team up and spam the hell out of his mail, he'll do what he'll have to 

Posts: 1604 | Subs: 3

Posts: 59
Balance designer

Posts: 738

Posts: 17914 | Subs: 8
Oh that's great because Katitof is so bias...




Posts: 2396 | Subs: 1

Posts: 1439

Posts: 59

Posts: 738

Posts: 17914 | Subs: 8
If you had two squads of vet volks behind cover fighting charging shocks they would lose horribly.
In comparison if you had two squads of vet cons they could quite easily beat charging StG Obers.

Posts: 120
Permanently BannedConscripts need their utility enhanced (like a buff to the molotov and merge squad giving vet to the reinforced squad) what they DON'T need is more blob enabling silliness.

Posts: 680

Posts: 120
Permanently Banned
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1			Posts: 2885
 Sh is one letter in russian (its abbreviation for Pistolet-Pulemyot Shpagina)
 Sh is one letter in russian (its abbreviation for Pistolet-Pulemyot Shpagina)
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4			Posts: 1194 | Subs: 1
Everybody always complains about the conscripts. How about Penals? They are supposed to be semi automatic units that are effective against infantry, even have satchell charges. They are nowhere near as effective as Riflemen or Grenadiers with g43s. The Penals use the svt 40 Tokorov, the weapon that the Germans used to design the G43. It makes no sense why the Penals suck. To my believe Relic put them in purely to fill up the army and bash on Soviet Penal betallions as being squads full of scum.
Make these usefull, make them acutally as viable as Riflemen, give them some veterancy love and give them some at possibilities. I keep saying this, make the Penals the core infantry unit when it comes to balance and scaling.

Posts: 120
Permanently Banned
The best thing is, if penals got actual roles, then conscripts can stay as a viable option. Do you want an early game power increase, which doesn't scale into lategame? Go conscripts. Want actual infantry that you can rely on throughout the match? Go penals.
Penals should get a cost increase and a DPS buff (to make them similar to riflemen), then get a PPSH upgrade or a flamer upgrade to flesh them out for other roles.

Posts: 354

Posts: 1487
Everybody always complains about the conscripts. How about Penals? They are supposed to be semi automatic units that are effective against infantry, even have satchell charges. They are nowhere near as effective as Riflemen or Grenadiers with g43s. The Penals use the svt 40 Tokorov, the weapon that the Germans used to design the G43. It makes no sense why the Penals suck. To my believe Relic put them in purely to fill up the army and bash on Soviet Penal betallions as being squads full of scum, giving their game an extra layer of Identity.
Make the Penals usefull, make them acutally as viable as Riflemen, give them some veterancy love and give them some at possibilities. I keep saying this, make the Penals the core infantry unit when it comes to balance and scaling.

Posts: 1487

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 cblanco ★
									cblanco ★								 보드카 중대
									보드카 중대								 VonManteuffel
									VonManteuffel								 Heartless Jäger
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