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Do you want dedicated maps?

Do you want dedicated maps?
Option Distribution Votes
81%
19%
Total votes: 26
Vote VOTE! Vote ABSTAIN
5 Mar 2015, 23:29 PM
#1
avatar of BIS-Commando

Posts: 137

Are maps good : 2-4, 4-6, 6-8 ? Pls respond.
5 Mar 2015, 23:47 PM
#2
avatar of pigsoup
Patrion 14

Posts: 4301 | Subs: 2

no brainer. but as relic said, introducing new maps from workshops is extremely resource intensive and the resource has to be pulled from other departments. so i wouldn't hold my breath.
6 Mar 2015, 00:35 AM
#3
avatar of Inverse
Coder Red Badge

Posts: 1678 | Subs: 5

It's extremely silly having multi-mode maps; it was purely a cost-cutting measure on Relic's end, and it dramatically degrades gameplay quality.
6 Mar 2015, 00:38 AM
#4
avatar of Kitahara

Posts: 96

Please yes.

And who would vote no, seriously. Explain yourself. And feel ashamed.
6 Mar 2015, 00:46 AM
#5
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

Tons of 2v2 maps are awful because they clearly can't fit four players like they could two.
6 Mar 2015, 13:08 PM
#6
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

on the (few) maps where it works i think it's fine but for most of them they should be limited to one game type.
6 Mar 2015, 13:15 PM
#7
avatar of MarcoRossolini

Posts: 1042

no brainer. but as relic said, introducing new maps from workshops is extremely resource intensive and the resource has to be pulled from other departments. so i wouldn't hold my breath.


Dunno why it has to be.
Surely there'd be a button which says: "put map into automatch" or something...
Or else have some sort of peer group go through the maps or something and whichever ones get the okay are put into rotation.

C'mon guys, a bit of lateral thinking, please? Pretty please?
6 Mar 2015, 13:30 PM
#8
avatar of Sarantini
Honorary Member Badge
Donator 22

Posts: 2181

Minsk is a prime example of why we need dedicated maps.
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