Opinion?
Assault grenades vs "Weak" buildings
30 Oct 2014, 18:42 PM
#1
Posts: 8154 | Subs: 2
30 Oct 2014, 18:46 PM
#2
15 Posts: 1970 | Subs: 5
At least that ability is useful for something now 

31 Oct 2014, 01:57 AM
#3

8 Posts: 2470
it's always been good against garrisoned units. didn't used to take the buildings down though.
31 Oct 2014, 08:48 AM
#4
Posts: 8154 | Subs: 2
Just for the record, i'm not talking about effectiveness of dislodging units from inside rather than taking down the whole building.
31 Oct 2014, 09:21 AM
#5

8 Posts: 2470
i know. romeo implied that they sucked before though. tbh i haven't seen it against buildings since the patch, i just reinstalled today, but i have used them before against garrisoned units.
31 Oct 2014, 16:08 PM
#6
15 Posts: 1970 | Subs: 5
They did suck before, and they still do. For 15 munis more you could buy a gren LMG, it's a horrible ability.
31 Oct 2014, 16:27 PM
#7
Posts: 2693 | Subs: 1
They did suck before, and they still do. For 15 munis more you could buy a gren LMG, it's a horrible ability.
I don't agree. Pre-patch the assault grenades could often wipe full health squads in buildings and do massive damage against squads out in the open.
31 Oct 2014, 16:29 PM
#8
15 Posts: 1970 | Subs: 5
yeah and a stuka bomb strike CAN destroy an entire army in one hit, that doesn't mean it ever actually happens against skilled opponents.
31 Oct 2014, 16:43 PM
#9
Posts: 2693 | Subs: 1
yeah and a stuka bomb strike CAN destroy an entire army in one hit, that doesn't mean it ever actually happens against skilled opponents.
There are only a hand full of players whom you see consistently dodge grenades. Sure you are not going to nail Jesulin with it, but he dodges all grenades. They work fine against 99% of the people you will face, they even work against the average top 50 1v1 player. Unless you only consider players like Jesulin and OMG-POP as skilled, in that case yeah, Assault Grenades are useless, just like half the abilities in this game.
31 Oct 2014, 23:48 PM
#10
Posts: 8154 | Subs: 2
Just for the record 2: this thread includes and is mostly adressed to Infiltration nades.
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