Infantry support gun:
-  Can get stuck on terrain, namely fallen trees, unable to fire or move. Stuck until death.
 
-  Vet 4 says it doubles rounds fired per salvo. Does not. Infact, it very, VERY slightly lowers the firing speed. Same number of shots, but if started at the same time as a vet 0, ends up firing last shot noticably delayed.
 
-  Vet 3 claims reduced timer on barrage. Once again, vet 5 and vet 0 fired at the same time were able to barrage a second time at the same time.
 
 
 
SturmPioneer:
-  Can start with a member inside the HQ, resulting in a 3 man squad. Remaining 3 men can cap, however will NOT fire at any targets. Have to stuck squad member with grenade to free.
 
-  Salvage sometimes does not work. Completes the timer, yet remains are available to salvage again with no fuel gained.
 
Ostheer: Blitz trucks don't work on a few of the new 4v4 maps introduced (namely the winter ones)
Edit: PENAL BATTALIONS: When a unit in the squad gets crushed by a tank during/towards the end of the animation for throwing a satchel (but the satchel hasn't gone off yet) the satchel can explode instantly, destroying the tank
 
	
 
			 
			
 
 
 
  
										 
									
 
  
 
 
 
 
 
 
					
 
 
 
    		            							

 
 


 
 
 
						 
					 
					 
					 
					 
					 
					 
					 
					 
						 
						 
						 
						 
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