A grenade breaks the Tank Engine is anywhere that beats (wtf?!?!);
A mine always blows the engine (ok, but always?);
The tank passes the wires and break the engine (this is good!);
Another tank is running (need for speed kamikaze), and break the engine (and on top of the cannon (ultra lie)!);
A AT rifle shot in the ASS of the tank and blind the front vision (like the AT grenades or shereks (wtf?!?!));
In short, the tanks in the game are a great sensitive $hit, that can not stand nor go fast for a small can of clean water, let alone by a barbed wire break all;
Tired of barbie tanks! lol
Sensitive Tanks!
9 Apr 2014, 00:53 AM
#1
Posts: 503
Permanently Banned
9 Apr 2014, 01:08 AM
#2
Posts: 449
Yep, this is still a video game.
I don't see any balance issues raised here.
I don't see any balance issues raised here.
9 Apr 2014, 01:48 AM
#3
Posts: 577
Yes, tanks in this game are sensitive. Please be nice to them and treat them kindly.
9 Apr 2014, 03:37 AM
#4

Posts: 166
Permanently BannedExcept for the Tiger Ace. He's an elitist prick.
9 Apr 2014, 05:29 AM
#5

Posts: 807
If i remember correctly, this topic was discussed before under different name. People seemed to like better the way tanks were built and acted in vCOH.
Yes, I think they are too sensitive, but they also are more lethal versus infantry compared to vCOH. I don't know, I guess I liked them better in vCOH.
Yes, I think they are too sensitive, but they also are more lethal versus infantry compared to vCOH. I don't know, I guess I liked them better in vCOH.
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