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russian armor

Radio Intercept

19 Feb 2014, 21:49 PM
#1
avatar of ferrozoica

Posts: 208

I found out recently that this ability shows the location of enemy mines!

Am I the only one who thinks this is completely ridiculous?
19 Feb 2014, 21:55 PM
#2
avatar of Razh

Posts: 166

Permanently Banned
As in shows where the mine is being created via minimap ping or physically shows them on the screen after they are finished?
19 Feb 2014, 21:56 PM
#3
avatar of akosi

Posts: 1734

Permanently Banned
indeed it shows, i usually spam 1 squadrants to troll the enemy.
19 Feb 2014, 21:56 PM
#4
avatar of IpKaiFung
Benefactor 115

Posts: 1708 | Subs: 2

Shows where mines are planted via a minimap ping on completion. Such a good ability that was relegated to some lack luster commanders until recently.
19 Feb 2014, 21:57 PM
#5
avatar of Aurgelwulf

Posts: 184

Has it always done this?
19 Feb 2014, 21:59 PM
#6
avatar of Razh

Posts: 166

Permanently Banned
If its via minimap ping, I don't really care.
19 Feb 2014, 22:00 PM
#7
avatar of IpKaiFung
Benefactor 115

Posts: 1708 | Subs: 2

Yes. It always has, it's not been changed since beta.
19 Feb 2014, 22:01 PM
#8
avatar of m00nch1ld
Donator 11

Posts: 641 | Subs: 1

Yeah i noticed that too and i think it should be hidden for mines,
19 Feb 2014, 22:16 PM
#9
avatar of Aurgelwulf

Posts: 184

Damn it, just as I was starting to use mines for the first time.
19 Feb 2014, 22:18 PM
#10
avatar of Katitof

Posts: 17891 | Subs: 8

Can't wait for first post saying "nerf radio intercept" or "radio intercept is OP".

Don't you think that complaining about intelligence ability giving intelligence is kind of void?
19 Feb 2014, 22:22 PM
#11
avatar of OZtheWiZARD

Posts: 1439

You have interigation techniques on German side.
19 Feb 2014, 22:23 PM
#12
avatar of Tristan44

Posts: 915

That is a very strong ability that goes underused. Radio Intercept is awesome, those poor germans just cant make their codes uncrackable. lol
19 Feb 2014, 22:23 PM
#13
avatar of spaz
Donator 11

Posts: 44

The point is how much intelligence should be given.

No one complained about this ability before because it was attached to some pretty mediocre other abilities, which provided balance. Now that it is in arguably the best soviet doctrine, it's natural to question its balance, no?
19 Feb 2014, 22:26 PM
#14
avatar of wooof

Posts: 950 | Subs: 1

there is such a thing as giving too much intelligence, especially considering its a 0 cp ability. its arguably the best 0 cp ability in the game since it has no cost, no drawbacks (other than you only get 4 usable doctrinal abilities) and it lasts the entire game (no cooldown or anything). it used to just be in shit doctrines, so no one cared.
19 Feb 2014, 22:29 PM
#15
avatar of Lichtbringer

Posts: 476

jump backJump back to quoted post19 Feb 2014, 22:18 PMKatitof
Can't wait for first post saying "nerf radio intercept" or "radio intercept is OP".

Don't you think that complaining about intelligence ability giving intelligence is kind of void?


I totally agree with you.







They should make it remove the fog of war.


And tell you what the enemy plans to build even before he knows it.


@Aurgelwulf:
Well, if you are talking about the S-mine field... who needs radio intel about it, it has warningsigns.^^

Edit: A long long time ago there was already a thread about the Issue with mines, and I still have the same feeling. But back then nobody cared, because nobody used the doctrine. Yeah I am a minority.
19 Feb 2014, 22:36 PM
#16
avatar of Astarot

Posts: 140

Radio intercept is a pure hack, its like having a wall hack for FPS.

It should be 40% chance to intercept.
19 Feb 2014, 22:50 PM
#17
avatar of OZtheWiZARD

Posts: 1439

I bet majority of you didn't even know what it does before but now everyone is jumping on "OP nerf it" wagon.
19 Feb 2014, 22:53 PM
#18
avatar of Hygualanga

Posts: 28

jump backJump back to quoted post19 Feb 2014, 22:36 PMAstarot
Radio intercept is a pure hack, its like having a wall hack for FPS.

It should be 40% chance to intercept.


And 60% chance that you get false information ?

Radio intercept is good as it is, no need for a change in my opinion.
19 Feb 2014, 22:57 PM
#19
avatar of Katitof

Posts: 17891 | Subs: 8

jump backJump back to quoted post19 Feb 2014, 22:36 PMAstarot
Radio intercept is a pure hack, its like having a wall hack for FPS.

It should be 40% chance to intercept.

What about interrogation then?
It shows ALL units for some time and even shows what is where, buildings included.
According to your logic and comparisons, using interrogation should be banable offense.

This thread goes full retard even faster then I imagined and only confirms that this community will bitch about anything and everything.

Whats next? combat engineers OP at 210mp?
19 Feb 2014, 22:59 PM
#20
avatar of Astarot

Posts: 140

I bet majority of you didn't even know what it does before but now everyone is jumping on "OP nerf it" wagon.



Please enlighten us, what exactly does this ability do?
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