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COH new patch! Version 2.700.2.30

18 Feb 2014, 16:44 PM
#1
avatar of DrJason

Posts: 155

Well fuckin done Noun, you did surprise me as i didn't think of it coming before 2 months lol.


We will be releasing an update for Company of Heroes today that is aimed at addressing issues that players have been experiencing with the game.

We will be bringing the game servers offline for approximately 30 minutes starting at 2 pm PST (10 PM GMT).

The following changes are included in the update.

We thank you for your patience as we continue to improve your playing experience.

Version 2.700.2.30

General

- Added: mutliqueue automatch search functionality


Bug Fixes

- Fixed: Arranged Team Stats are always displaying the 1st (host) User of the Arranged team
- Fixed: Leaderboards repeat the same 46 players
- Fixed: Users can randomly be the British faction during Panzerkrieg and Assault games
- Fixed: Temporarily lagging player causes game to lag for seconds to minutes
- Fixed: Changing tabs becomes unresponsive when introducing lag + joining busy chat channels
- Fixed: Game List appears to be filtered when Filters are turned off
- Fixed: 3v3 and 4v4 matches not being played
- Fixed: modding does not work

Lets just hope, this update will not break game and introduce new special bugs/errors!


Only Relic postRelic 18 Feb 2014, 16:53 PM
#2
avatar of Noun

Posts: 454 | Subs: 9

jump backJump back to quoted post18 Feb 2014, 16:44 PMDrJason


Lets just hope, this update will not break game and introduce new special bugs/errors!





Knock on all the wood you can find.
18 Feb 2014, 16:56 PM
#3
avatar of Marcus2389
Admin Black Badge
Donator 11

Posts: 4555 | Subs: 2

:D !!!
18 Feb 2014, 17:03 PM
#4
avatar of GeneralCH

Posts: 419


General

- Added: mutliqueue automatch search functionality

what does that mean?
18 Feb 2014, 17:13 PM
#5
avatar of Inverse
Coder Red Badge

Posts: 1672 | Subs: 5

Sounds like the ability to queue for multiple modes at once (1v1 and 2v2 at the same time for example).
18 Feb 2014, 17:14 PM
#6
avatar of Marcus2389
Admin Black Badge
Donator 11

Posts: 4555 | Subs: 2

I guess he means you can now search for 1vs1 AND/OR 2vs2 AND/OR 3vs3 AND/OR 4vs4 at the same time. It's a function available also in COH2 and previously in Company of heroes online :)
18 Feb 2014, 17:14 PM
#7
avatar of GeneralCH

Posts: 419

So basically the same what Coh2 has. Well why not...
I hope they will also add veto factions.
18 Feb 2014, 17:22 PM
#8
avatar of AvNY

Posts: 858

First of all... THANK YOU!

Any and all fixes are appreciated. If there are new bugs I am sure they will be reported. Hopefully they are not serious and will be fixed in time.

jump backJump back to quoted post18 Feb 2014, 16:44 PMDrJason


- Fixed: Temporarily lagging player causes game to lag for seconds to minutes



Does this fix the "freeze" bug?
Does it fix the no-warning "kick" and the old, non-maphack induced, sync error?

jump backJump back to quoted post18 Feb 2014, 16:44 PMDrJason


- Fixed: 3v3 and 4v4 matches not being played


Errrr, 3v3 and 4v4 worked. I thought no one play these AT because... because no one else played AT. Did you hire some Chinese kids to play as the OpFor?

Finally - did you manage to break the maphacks again? Can you? PLEASE!
18 Feb 2014, 17:29 PM
#9
avatar of Moon

Posts: 78

Muchos THANKS!
18 Feb 2014, 17:41 PM
#10
avatar of DrJason

Posts: 155

jump backJump back to quoted post18 Feb 2014, 16:53 PMNoun



Knock on all the wood you can find.

^^

No info about sync errors in notes tho, wondering about it that it is fixed or not.
18 Feb 2014, 17:50 PM
#11
avatar of AvNY

Posts: 858

jump backJump back to quoted post18 Feb 2014, 17:41 PMDrJason


No info about sync errors in notes tho, wondering about it that it is fixed or not.


I asked about this line:

"- Fixed: Temporarily lagging player causes game to lag for seconds to minutes"

It might be related to that.
18 Feb 2014, 17:53 PM
#12
avatar of FichtenMoped
Editor in Chief Badge
Patrion 310

Posts: 4699 | Subs: 3

I hope the Stats will know work probably ^^

Thx for the Update anyways :)
18 Feb 2014, 18:13 PM
#13
avatar of EFDreamerBG

Posts: 76

Good start of patch series for CoH :P :)))))))
18 Feb 2014, 18:35 PM
#14
avatar of JoshJlorde

Posts: 120

Thanks for trying to keep this game going, I appreciate it. :)
18 Feb 2014, 19:08 PM
#15
avatar of gunther09
Donator 22

Posts: 392

Nice!!!!!!!!!!!!!!
And yea, what a surprise. Did no expect that either.
Knocking on all the wood I can find. Gonna buy some more tomorrow.
18 Feb 2014, 19:11 PM
#16
avatar of AvNY

Posts: 858

Good start of patch series for CoH :P :)))))))


(My emphasis added.)

Wow, aren't you the optimist.

I am thinking that, barring some unforeseen bug, this is the best we are going to get for months and months. We MIGHT get battle servers if this patch gets more playing AND the battle server transition makes financial sense (cheap to transition and/or cheaper to run both games on those servers instead of two different sets).
18 Feb 2014, 19:14 PM
#17
avatar of EFDreamerBG

Posts: 76

Well... I am Dreamer :)
AND for sure there will be at least one more patch, but I believe there will be a bit more than only one :)
18 Feb 2014, 19:52 PM
#18
avatar of LUCKBAR

Posts: 15

When will You nerf the british staghound?? :D
18 Feb 2014, 21:48 PM
#19
avatar of Laufer

Posts: 5

jump backJump back to quoted post18 Feb 2014, 19:52 PMLUCKBAR
When will You nerf the british staghound?? :D


+1
18 Feb 2014, 22:52 PM
#20
avatar of wehrman

Posts: 80

Yeah!!!

Game was working fine for me anyway, but glad you helped out all the lobby match people.
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