Gamereactor interview
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Not a lot of new things, but still. A few. Mostly about Commander archetypes as he talks about Commander abilities. Something about 5 abilities, some passive, some active. Pre-chosen before a fight. So an extra thing on top of Doctrines i'd guess at the current stage.
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And he talks about some news related to the game that they will announce when we get close to the release!
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But probably. Just with CoH style abilities.Posts: 134
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Considering i have seen doctrines mentioned seperately. Well i see no reason for them not to be there. commander archetypes is just there to augment.
Sounds kinda cool, I just hope they don't go overboard with the player progression like many shooters have gone in these days.
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Same map in winter and spring sounds like a tough job to balance for the mapmakers.
They're talking an awful lot about bridge maps. Could turn into Achelous River in the summer. I wonder if automatch will select a season for you or you will know beforehand.
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Don't think we need to worry about that.
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CoH2 on the Eastern Front is an ambitious project, given both the backdrop of events unfolding at THQ, and the sheer enormity of portraying that conflict. Commercially, given the financial exigencies, I think Relic might have been better to have stuck to W Europe, with armies that could be faster and more easily adapted. The maps are there. Hey! Flooded Plains in winter and summer could be fun.
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And think generalhell is right there. Some things are just examples
just like the maps shown at the expos. just there to show off things and illustrate.Posts: 308 | Subs: 1
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