I know you can use squad and entity types in conditionals, but I was wondering... Does the game engine use these types to determine a unit's behaviour?
Thanks,
squad and entity types
17 Jul 2022, 23:30 PM
#1
Posts: 139
18 Jul 2022, 09:54 AM
#2
Posts: 817 | Subs: 5
I have not found nor experienced any relation between the types and unit behavior. However, it does seem to effect encounter voicelines.
18 Jul 2022, 14:17 PM
#3
Posts: 139
Thanks again.
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