Login

russian armor

Blizzards

17 Nov 2013, 23:02 PM
#1
avatar of Srinidhalaya

Posts: 357

So ive been looking over the stock maps, and I cannot find what turns a map officially into a winter map with blizzards. I did the script file, mapname.scar, and copied and paste from a stock map, renaming to mymap.scar. From what i can tell, it initializes the blizzard mode, and loads preset atmosphere settings. So far, I'm just using stock presets, in game and in the *scar file, but it doesn't work, no blizzards, and engineers cannot build fires. I tried to just save my own presets, in the map folder, but I'm not sure how to reference to those specific files; in the *.scar file, the directory is pointed to an archive.

Is there some hidden gameplay object, that I need to place on the map, to initialize the blizzard, do I need to save my own presets as the same name as map, or something else that I'm just completely missing?
18 Nov 2013, 05:33 AM
#2
avatar of Janne252
Admin Black Badge
Patrion 15

Posts: 3421 | Subs: 11

World Builder does not "see" mapname.scar file. You would have to create a filelist and bach file to pack it manually.
18 Nov 2013, 05:41 AM
#3
avatar of Srinidhalaya

Posts: 357

18 Nov 2013, 09:36 AM
#4
avatar of Janne252
Admin Black Badge
Patrion 15

Posts: 3421 | Subs: 11

I will post a tutorial about this. It seems to be more complicated than I thought.
Edit: Tutorial is up!
1 user is browsing this thread: 1 guest

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

500 users are online: 500 guests
4 posts in the last 24h
19 posts in the last week
136 posts in the last month
Registered members: 45023
Welcome our newest member, resilientmind
Most online: 2043 users on 29 Oct 2023, 01:04 AM