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CoH 2 Models

7 Apr 2020, 22:47 PM
#1
avatar of General_Starlord

Posts: 37

Does anyone know if its possible to convert Coh 2 models for use in Coh 1 without loading them back into 3ds Max?
13 Apr 2020, 07:27 AM
#2
avatar of Lugie
Senior Modmaker Badge

Posts: 327

I dont think so. The skeleton/rigging of the models are different, and not to mention the art-style is somewhat different aswell. You'd need to put it through a proper rework to use them.
18 Apr 2020, 00:05 AM
#3
avatar of General_Starlord

Posts: 37

I gathered as much considering the gap between the two games, but I thought I would ask.
I don't suppose anyone knows where to get the tools for coh1 model editing as cant find them (practically a compatible version of 3ds max)?
4 Apr 2022, 22:29 PM
#4
avatar of Felinewolfie

Posts: 868 | Subs: 5

You used to be able to.
Someone put the JgPanther into COH2 from COH1.
Sega ordered Relic to cripple the mod tools, and... no more.
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