Bersa would probably be OP to have them work with CA and retaining enough firepower without it. Those are already running fast enough and as long range squad they would obliterate anything trying to close to them.
So anyway, as 1vs1 player I don't see what you don't like about this BG, but maybe on teamgame the fact that it is solely a midgame powerspike BG makes it have less value.
1v1s you usually have to get the T1 fire support elements upgrade I think.
It's viable in 4v4 to skip fire support elements and go for T2 quickly for the early 254 or marder.
Spending points on nothing else in the BG but the Semovente and the Carro usually brings the Carro out after the Marder in 4v4 timing.
This isn't really a "buff the Carro Armato (or Bersaglieri)" thread, its more me complaining that Italian Combined Arms isn't really better at combined arms than the stock roster is if you play with Bersas and the Carro.
It's just... you give up on the Combined Arms bonus, repair, and AT grenades for out-of-combat sprint and that's really all they have going for them. Their ability grid feels barren lmfao like it's unfinished or something.
I think it really is just better in 1v1 than 4v4 and that's all there is to it.
...M13 work in pack of 2 or 3. M13 are also good enough to soft counter Stuarts and Chaffees unlike any other DAK LVs.
I *could* build 2 M13s, or I could just build another marder to pair with the one I already built by the time the Carro is available, then get an 8-Rad and *still* have spent less fuel in total.
It's a cool tank, I like it. It's just objectively worse to me than just using default units.