Centaur is easily dealable with. Yes it's a pain in the ass, but same for the AAHT of OKW. BraBraBra bye bye squad. Nothing different only higher armour. It has no smoke and stuff to cover his retreat path so why should we whine further.
Puppetmaster, my opinion is that the Brits can't survive to the late game (in 4vs4) if the enemy knows what they do. Brits early game is so weak, because their infantry is too weak and expensive. They can't beat the Ostheer sniper, grenadier spam or early vehicles. And the Ostheer mortar halftrack wipes out complete squads.
I have to agree with Robert on this one Puppet. I've beaten so many brits by early - Early mid game because I killed almost all of their troops with sniper and MHT is indeed pure insanity upon the heads of the brits. It's not that the MHT is overperforming, but it's that the brits don't have any damn counter to the unit. Same as that they don't have AT-nades in early game. 7-8 min Luch mops up the whole gang in the base. ATG's are probably to slow to turn to kill it, since the Luch is so manouvrable.
This is nothing about any balance or pudding problem, this is about the trajactory the rocket that the shrek fires makes. Mostly of the time when I've build green cover it will be shot away by the rocket.
Is there any fix to stop this, since it's really annoying that you can't put your schrek volk behind it. Rest of the troops it seems fine. Haven't seen the problem yet with bazooka's, but tell me if those have the same problem with green cover.
I have to agree with Sherlock. Grenades are totally fine. If you lose your vet 3 squad to a grenade it's just a thing to learn to micro. Check the minimap on blinking stuff and troops and check it out fast. I also lose squads to grenades. Well shit, haven't spend enough on my micro then