I play against Kovu again? Also, results from fixture 1 would be nice (though not really necessary).
AAaa you were playing agasint each other in F1... Sorry


I will post it when I find few minutes.
Thread: Official 1v1 Bears Tournament2 Mar 2015, 07:56 AM
AAaa you were playing agasint each other in F1... Sorry ![]() ![]() I will post it when I find few minutes. In: The Angry Bears |
Thread: Relic, hold-fire button please & better priority2 Mar 2015, 07:54 AM
There is enough space to make both, hold-fore and vehicle priority. Both are useful in different situations. Many times OKW player is using truck just to uncover my AT Gun or I can't make a trap because it will shoot instantly at the end of the range. Hold fire button would add more depth. Not to mention Jacksons and AT guns shooting infantry with turned on vehicle priority... Better priority as well. My AA truck was chasing almost dead Puma. 1 shot and its gone. Suddenly, behind the trees, raketen showed up. Nothing special BUT my AA truck immediately has switched target for raketen what causes: 1. Shot from Puma which should be dead. 2. 2 Shots from raketen because I wanted to finish that Puma, so I click to attack it again, so raketen has a time to shoot second time but that's not the point. 3. Dead AA truck. While it should be different. If Im chasing unit, I clicked to attack it, nothing should force my unit to switch target. I should finish that Puma (I would not take a shot from it), take a shot from raketen and then retreat. Simple, right? There should something over priority, for example, when I order to attack excatly that unit, it should be somehow combined and be over priority. Situations when Im chasing unit to finish it but suddenly my unit is switching to other target should not take a place. In: COH2 Gameplay |
Thread: Official 1v1 Bears Tournament2 Mar 2015, 07:39 AM
Fixture 2 starts right now. Would be nice to finish it before 10.03 Since dpfarce had to resign, Sturmmingbird will play agasint Kovutalli. In: The Angry Bears |
Thread: New bug or tip: Vault over Barbed-Wire2 Mar 2015, 07:38 AM
In: COH2 Gameplay |
Thread: M8 Greyhound Canister shot is extremely OP 2 Mar 2015, 07:23 AM
I'm all for a serious nerf to canister shot. T70? Really? T70 is amazing to put pressure on. Sometimes it's nail in the coffin. Keep it alive, turn on recon mode, call-in ISU and the party begins! Stuart? It should has better survivability but it's very good tank vs both, OKW and OST. Although you need to babysit it. M5 and T70 are very good soft/hard counter agasint mech truck and against Luchs. In: COH2 Balance |
Thread: M8 Greyhound Canister shot is extremely OP 2 Mar 2015, 07:08 AM
Does green cover works against this? Because I had grens behind and still got wiped. In: COH2 Balance |
Thread: Proposed Soviet Tech System1 Mar 2015, 14:14 PM
Allies could pull their weight late game in CoH1. They had the means to do so, even if it got harder as trickery no longer worked that late in the game. I saw Volks with 1919 picked up. 41 kills. Almost like Obers. And all thanks to insane vet 5. In: COH2 Gameplay |
Thread: Proposed Soviet Tech System1 Mar 2015, 13:45 PM
2v2 is impossible to balance, because germans will always have the advantage, they had the advantage in coh1, and the advantage in coh2. because of one simle faction design: germans are stronger late game Well, in 1v1 its same thing. You can get amazing map control as USF, few shermans etc but in the end you will win by VPs losing almost all army or OKW guy will make come back. Just watch Sage vs Paul. I think 30vps more and Paul would won. For me it's bad design if one faction needs to win early game because in late game you will be rekt. In: COH2 Gameplay |
Thread: Ostheer: What is to be done?1 Mar 2015, 13:25 PM
KV1 is worse tank than T34/76. Yes, it can bounce paks, pzfaust, schrecks. Yes, it can more hp BUT it's not spammable, you can't circle King Tiger, you cant reverse in a second. This is what makes KV1 worse than T34. In: COH2 Gameplay |
Thread: Proposed Soviet Tech System1 Mar 2015, 13:15 PM
There is a difference between talking about effiency of unit, possible swaping, making unit stronger and redesigning whole faction. Its not gonna happen. In: COH2 Gameplay |
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