I'd prefer to lower repairs speed of dlc factions instead of increasing for ost and su.
I mean, if you enemy manage to take out 90% HP of you heavy tank, it should punish you by quite long repairs. Currently it's different. You lose 90% HP and 15sec later your tank is ready to roll again.
Can't you hear repairing in the fog of war? That has always been a giveaway to unit location.
With 100% accuracy? Sound can give you a hint but shooting perfectly at engis each time with almost no delay?
100% accuracy when shooting at unrevealed major + ambu?
Shooting into FoG excatly where units were moving?
So, Im far away from acusing anyone but you see stuff like this I hardly can find explanation.
Stuka zu fuss, first three salvos on the frontline but from then, forth perfectly at major and ambu (without getting vision there).
I moved major and ambu in a bit different place - bang again 100% accuracy.
Getting out of vehicle to repair? Bang.
Repairing my teammate vehicles deep in our part of the map? Bang, 100% accuracy barrage.
No searchlight, no flares, no recon during barrages.
Like I said, Im far away from accusing but take a look and explain me how anyone can barrage so accurate all the time.
Why 36/72/144 and not 2/4/8 it will take less space on the screen making it easier to control.
Is there 1v1 ladder?
Not sure what do you mean... How would you control 40 formations made with 2/4/8 models? It's easier to control 10 formations made with 72 models, right?
Plus I cant imagine XVIII battles with 20 pikemen or 10 horsemen, can you? It's all about reality.
the original game had the hardest campaign i can remeber oh boy those good times
Yea, I mean I was quite young back in then so my understanding of strategy was lmited but I could not finish Ukrainian one. The one where your base was covered by wooden wall and you had like 5-10mins to prepare for invasion and all you could do was to make "riflemen" since they did not have any pikemans.
To be honest game looks bad, i am veteran Cossacks1 and all another games (American Conquest) from GSC, but i dont like (Napoleon wars) and this C3 visual looks like NW. Hope i am wrong. But better would be do old Cossacks in HD maybe (if thay can do it, not like was with Heroes of might and magic FailFish).
But hope this game back me to the feature where trees was big and green .
Well, basicly C3 will be C1 with better graphs, better AI, better upgrade system and better balance.
And it's going to be only 19$.
I'm amazed this game does not have its own thread yet.
SO brace yourself and prepare for best incoming RTS.
6 different resources (food, wood, stone, coal, iron, gold).
Huge battles on the sea and on the land.
Up to thousand units at once.
12 nations at the launch.
And many many more.
Any Cossacks 1 veterans here?
So prepare yourself. Alpha should start this month.