cant get it to work.
function OnInitID()
--Population cap override value
g_popCapOverRide = 200
for i = 1, World_GetPlayerCount() do
local player = World_GetPlayerAt(i)
Player_SetPopCapOverride(player, g_popCapOverRide)
end
-- [[ Markers ]]
-- [[ Squad Groups ]]
-- [[ Entity Groups ]]
end
this is the code in my testmap file. Also i cant find downloaded maps with worldbuilder
is it still possible to increase popcap?
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#Steam AliasWL%Streak
- 1.817140.854-1
- 2.48170.873+5
- 3.1122398.738+13
- 4.449227.664+4
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- 6.23159.797+8
- 7.1384761.645+6
- 8.348124.737+2
- 9.430305.585+1
- 10.11830.797+5
cblanco ★
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VonManteuffel
Heartless Jäger