cant get it to work.
function OnInitID()
--Population cap override value
g_popCapOverRide = 200
for i = 1, World_GetPlayerCount() do
local player = World_GetPlayerAt(i)
Player_SetPopCapOverride(player, g_popCapOverRide)
end
-- [[ Markers ]]
-- [[ Squad Groups ]]
-- [[ Entity Groups ]]
end
this is the code in my testmap file. Also i cant find downloaded maps with worldbuilder
is it still possible to increase popcap?
-
#Steam AliasWL%Streak
- 1.1473793.650+8
- 2.330173.656+1
- 3.601361.625+12
- 4.20755.790+2
- 5.1299453.741+3
- 6.49070.875+14
- 7.712291.710+1
- 8.16376.682+1
- 9.630400.612-1
- 10.13960.698+1
cblanco ★
보드카 중대
VonManteuffel
Heartless Jäger