Relic doesn't realise how worth it is. In USA or Canada it ofc makes no sense as they use only english and french. But in Europe there are many ppl knowing all 3 languages: english, russian and german at least to the point to understand what soldiers are talking about, these are also usually same ppl that are interested in WWII history and play or would play coh2. Lots of players play games for their climax and sadly there is nothing more climax destructive than voice line read in different language than the style of the sentence. Voices divided into nations were one of the motors of success of first Blitzkrieg game in the past, or Napoleon:Total War (don't remember how it was in other total war games), at least some AoE games and so on. It is truly much better way to increase playerbase than any other on their roadmap.
