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Keep kicking ass DevM.
Watching you in OCF inspired me to do better.
And then of course university hit so that lasted about a month...
Maybe in forty years when CoH is the best F2P game on the internet and Relic is just swimming in cash you can write an autobiography about your experiences.
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That looks like fun! How will BF1 look with the new gear?  |
The source of veterancy is damage.
both damage taken and damage received.
You gain the most veterancy by inflicting damage. You still gain vet by taking damage but not as much, as far as I know.
This is in contrast to CoH 1, where vet was awarded based on kills. Thus it was possible to have vet 0 Anti-tank guns that had fired 100 rounds int a tank, but because it didn't kill anything, no vet was awarded.
I believe (this may not be true, I am sorry) that on top of the vet received from giving damage, the squad or vehicle that kills a model (an infantry model or a vehicle model) receives veterancy that corresponds 1:1 with the health of that model.
So you have a 400HP tank and your PaK 40 fires a glorious round of National Socialism into that shite piece of soviet engineering. On top of the vet it gets from damaging the vehicle (let's say it's 120 damage per shot, so I think it gets 120HP per shot as well) you will get 400XP when the piece of garbage is destroyed, the number equivalent to its full HP.
Sorry for any potential bias or if this is wrong. |
Comet is better rounded and doesn't suffer the atrocious penalties while moving unlike the Panther which needs to face with all three MGs to get some respectable, if more consistent AI in. Furthermore, while Comet doesn't get as powerful veterancy it gets god-like WP shells that nuke ATGs and infantry and that DOT will kill.
The Ostheer Panther in most cases doesn't offer much however, as T3 Stug Gs deal DPS much better, are cheaper, and the Ostheer Panther itself is terrible at its role at chasing/running down vehicles and any misses penalize it's long reload and mediocre damage. It's not even that great at killing heavies/advanced medium which is part of its role given it outranges them and has good penetration, but lacks damage.
I've always used a Panther like a Jackson. I think its moving accuracy is fine. Comet is more certainly a better tank at fighting infantry, and the WP shell isn't much to do with the tank itself as it is to do with the power creep of the newer factions which is for a whole series of threads on their own. Panther has 50% moving accuracy (which is standard, yea?) whereas comet has 75%.
I think the comet and panther have separate roles. If I need to kill infantry as Ostheer I don't get a panther. |
Lol, Panther underperforms?
It's superior to the comet, especially when reaching vet 2/3. Panther is fine. T4 is good if you don't lose tanks, but sometimes you've got to lose tanks and be aggressive. |
Wait did allies really win all 5 games?  |
Why must we try to play God? |
Lots of good ideas here, and I've been thinking about it as well. I first played coh1 ten years ago and my oh my have I loved it.
That being said, one of the main attractions I have to coh is the WWII setting. Starcraft and it's sci-fi/future setting don't appeal to me, nor does another modern/future war game appeal to me.
In a general gameplay sense, I'd like to see a more lethal infantry game with less focus on veterancy on more on positioning, micro, abilities, etc. I'm not saying I want the Blitzkrieg mod or anything, but hell, a more lethal game would be a lot more fun.
If Relic can invest the time/money into it, a good way to do a Europe WWII game would be to have two different time periods: a 1941/2 and a 1944/45 or simply a early war and late war (so they can fudge the numbers a bit).
If implemented in coh2 it would've allowed the game to launch with four factions, two wehrmacht and two soviet. The different era factions wouldn't be able to play against one another, but they would be similar in design (similar so that they'd be recognizable) but with different infantry equipment and tanks. So the early war Wehr wouldn't have Pgrens w/ StG. 44, or Panzerschreck.
With other factions, it would've allowed the UKF to have a North Africa sort of army and a 1944/45 army, same with the USF.
Also, whoever said side tech, shout out to you. We need more side tech for all factions to give us choices. |
Afternoon bears, I'm interested in joining. I know that COH2's heyday has kind of passed but it's still my favorite game. I'm more of a WWII buff rather than a great player but I'm ready to learn. I've got a bit over 350 hours on the game but that's all campaign and co-op. I think I'd like to break into competitive play and I'd rather run with a pack than go it alone. My steam name is: Königstiger
Sounds good, man! Hop on teamspeak sometime (theangrybears.com) and ask some people for a game! We have Bears doing some other things now, but we still have a few that play coh2! |
Competitive match, with a surprise ending on Hamlet! buddy and I rank 868, opponents ranked 93 and 594 according to CELO.
Fast paced action and some great micro. Definitely worth a short cast |