If Kaitof had any comprehension of stats - or even a basic level of rational thinking - then he would know which faction has the highest win rate and which has the lowest. Hint: One has the AEC and the other has the 222 - can you guess which is which?
If you had any of that, you'd knew we talk single unit in relation to other vehicles around that time span and their cost effectiveness and not different factions global W/L ratios.
In other words, every other light vehicle can chase snipers. But since the 222 is so terrible at hitting anything that isn't a vehicle you need to have it hold still or else you will have to chase a sniper across the whole map.
Lol got it.
Fun fact:
222 have higher combined DPS at all ranges then 222(whoops) M20.
Even if we take coax ONLY, 222(whoops again) M20 have more then 50% lower max range DPS(~3 of M20 vs ~6 of 222) and only 3 DPS less in close range(22.73 of M20 and 19.87+4.02 of 222).
If M20 can chase down and kill snipers with +50% accuracy bonus, so can 222 with the same 50% acc bonus as snipers on retreat have exactly the same survivability.
It dies to small arms fire way too easily to effectively combat weapon teams and the damage output isn't sufficient to chase down snipers. The 222 should get a slight buff to armour and damage and then we can draw a line under this - it doesn't need to be able to compete with other factions light vehicles but it does need to be effective in the role you described.
You might be standing on the wrong side of that HMG barrel if it dies too easy for you.
Chasing snipers depend on the range, if you're trying to gun sniper down from max range on the move, have fun, even tanks struggle. I'm able to take shock squad to half hp on retreat with it and I'm not micro god.
Thing about it is, its not specialized. Its 15 fuel generalist vehicle. Its meant to fight both, infantry and lights of its tier(no, its not meant to fight +50fu lights). If you want it to excel vs infantry, then scrap its AT and AA capability. If you want it to perform vs light armor better, scrap its AI.
Again, it is not and will not be a light tank, so you people might stop making suggestions that would make it one.
More armor on this thing then it already have would be wrong not only from balance pov(it costs 15 fu, it won't suddenly cost 3x more and compete with AECs) and immersion pov.
For some fun facts, here are pictures of couple of armored cars we have in game next to a human:
Answer yourself this question:
Should this badly scaled, small car be able to compete with any of these?
As I've said earlier, increase its long range AI by 30%, call it a day.
Though I'm with Porygon on this one, I could just as well make a clip proving that 222 is OP vs vehicles and armor and use 4-5 of them vs singular AECs or shock squads and I would still be wrong.
Just as chipwreckt is wrong there.
You won't win any argument by presenting situation that NEVER happens in the game under ANY circumstances excluding 4v4 game where summed number of players rank equals Swedens population.
Plays 4v4 scrub mode, thinks levels are important, likely posts because just lost a game, which is not even close to prime time and complains about mm.
- against Motor coordination tactics when SOV player spam guards
What if I told you that not all BOs are valid for all maps and situations? There was a reason why snipers were not popular on stalingrad.
- on urban maps or maps with high density of obstacles where you get scrued by pathfinding and Scout cars get blocked by each other
Again, not all BOs work on all maps.
You have this thing called map vetos to block maps you don't like to play on.
In regards to 222, it will NOT be changed into a light tank, so you people might forget about suggestions that would make it roll over AEC and greyhound effortelssly.
What it could use is 5fu increase in cost and about 30% more AI DPS either on one or both of its weapons if one would prove not to be sufficient enough.
Axis have better tanks, allies have better cars. Deal with it.
Don't bother man, this guy just lies and I explained here why he is lying
He played a total of 70something 3v3/4v4 games in his whole life and he feels confident enough he is unbeatable in 3v3/4v4 mode, and I told him, if I beat you in those modes will you come here and say you were mistaken?!! no anwer!
You don't really need a lot of games in these modes.
If you're experienced in 2s and are top 100-200 there, you probably will be able to pull top 50 effortlessly in 4s with AT and will have to put little effort to get top 20 or better there.
These modes are and will not be competitive, all you need to do to never meet any challenging opponent is to play off prime time.