

Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Thread: Idea "Recon - Commander" - OKW15 Sep 2014, 22:33 PM
![]() In: COH2 Balance |
Thread: So... maxims...15 Sep 2014, 22:31 PM
Actually, you can. Kubel just got buffed and guess what? Volks weren't nerfed in return. In fact they were buffed so now they are cheaper then cons, scale better then cons and stomp cons in every single situation except at vet0 at point blank range. Yes, kubel is not infantry squad, but it doesn't cost any fuel and infantry is its intended target so that comparison is valid and if you're still stuck in denial: Long time ago when MG42 was batshit OP relic didn't buffed grens when they nerfed MG. Buffing underpowered unit isn't and shouldn't be a warranty to nerf other unit, especially if that other unit is considered fine by most top players. If unit is balanced at top level play then it is players issue, not balance one if he struggles against it. In this case you can't nerf it, because it imbalances high level play, but you can't buff player, player needs to buff himself alone. This is the case here as both OKW and Ost have early available hardcounters for maxims. Refusal to use them doesn't make them any less of a hardcounter. But you also have to bear in mind that Soviet troops are not by core design, meant to be as efficient or deadly as German counterparts. The "Enemy at the Gates" vision that was originally implied in Beta should be maintained, because that's how they decided to build the game. What if I told you that this is pictured by squad count difference? 1 con model doesn't equal 1 gren model and so on. This is how it is pictured in the game. Otherwise, if one unit is more effective then other one, there is absolutely no logical reason why this more effective unit should be equally priced, which means your assumption supports grenadier price increase or conscript and penals price reduction more then anything. In: COH2 Balance |
Thread: Patch September 15th, 201415 Sep 2014, 19:43 PM
Have they already fixed the ZiS gun taking 125% accuracy? The usual. They pretend it doesn't exist. In: Lobby |
Thread: Changes for Leaderboards coming???15 Sep 2014, 18:44 PM
Just because a girl asks if you like her dress doesn't mean she will change it. In: Lobby |
Thread: Are you taking a break from the CoH2 title?15 Sep 2014, 17:25 PM
This is by FAR the most unbalanced RTS ive EVER played If you're speaking about team games, its most likely because its your first RTS you've ever played. Its 100% the same in every other game that doesn't have mirror factions. In: COH2 Gameplay |
Thread: So... maxims...15 Sep 2014, 16:26 PM
Whats broken in this game is that there are people who produce 20 Maxims. I mean, wtf? This is not C&C, this is COH2. I know that it is a win button (or something like that) but common, how old is that guy? Or how childish? Or how stupid? I dont get it, where is the fun in making 20 Maxims? Against OKW the only alternative are snipers. Which one do you prefer to be spammed with? There are no other valid options with how weak soviet core infantry is and how it (doesn't) scale into late game. Lets sum up something. So far we have: Snipers-cheeze M3-cheeze Shocks-cheeze Guards-cheeze Maxims-cheeze So what do we have here? A conclusion that axis wants to fight only against conscipts, penals and partisans. Why? Because they are horrible and you can a-move over them. Guess, what, if everything is so cheezy and tough and inconvenient, then perhaps the problem doesn't lay in balance exclusively? Inconvenient units doesn't equal to overpowered. By the logic of this thread, allied players should spam the shit out of forums with nerf threads on all OKW infantry except volks and on wehr weapon upgrades(and I suppose stormtroopers now, because pgren squad with sniper camo was a good idea). In: COH2 Balance |
Thread: Over a year after release, where's the search random option?15 Sep 2014, 13:45 PM
Its right there, on PQ desktop. He clicks search random and we're getting random nerfs later on a patch ![]() In: Lobby |
Thread: Are Guards Ok Now?15 Sep 2014, 13:44 PM
And then there is quote about blitz attacking rockets to tank feels unrealistic and we're back to that. Relic isn't known for holding to their explanations as they often have no slightest clue on that to do with stuff. In: COH2 Balance |
Thread: Demo charges on Ice15 Sep 2014, 05:46 AM
Sweepers will detect demos, and I'm actually not sure if they will disarm them, as I have never tried due to the fact that I don't want my face to explode in the process. They will detect, but not disarm. You need to shoot something that have some penetration/throw nade on it. In: Lobby |
Thread: T-34/76 underperformig when in comparison to M4 sherman15 Sep 2014, 05:23 AM
T70 is op. Destroys infantry with that rapid firing 45. I wonder why more people won't use it. Because T34/76 sucks donkey balls and paying 170 fuel for that single T70(because rest will be pumped into call-ins unless you have one of these "I can beat you with anything" games) for some reason doesn't have much appeal for masses. In: COH2 Balance |
![]() |
![]() |
![]() |
578 | ||
![]() |
![]() |
![]() |
66 | ||
![]() |
![]() |
![]() |
1 |