
Profile of Katitof
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Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Post History of Katitof
Thread: KV-8 Post-WFA15 Dec 2014, 15:12 PM
If anything needs a change about KV-8 it is the armor up to KV-1 level, so it doesn't melt against the units its supposed to hardcounter. In: COH2 Balance |
Thread: Heavy call-ins, a much debated subject. Possible solution15 Dec 2014, 15:08 PM
Question is: how would you limit stuff like E8s, KV1s, etc.? And why would they need any limiting? Its either medium tanks or pea shooting damage sponges, not one tank armies obliterating armor and infantry alike while shrugging off AT shots. Mediums never were a problem, heavies and super heavies always were since the day relic have decided to not limit them to 1 on field at the time. That limitation alone encourages use of stock armor, because what else will you do with all the fuel sitting there? In: COH2 Gameplay |
Thread: "Attack ground" for Sd.Kfz.22215 Dec 2014, 12:32 PM
Or just press A and click on the abandoned vehicle? In: COH2 Gameplay |
Thread: Question about cover mechanics14 Dec 2014, 23:43 PM
Its 10 range and its not completely ignored, only accuracy modifier is ignored. In: COH2 Gameplay |
Thread: Patch 08/12/1414 Dec 2014, 21:07 PM
What is wykombinuje? That seems awesome. Its polish word for "will come up with something". In: COH2 Balance |
Thread: There are interesting players in Coh214 Dec 2014, 13:03 PM
Could someone bring some examples of him being axis biased? It´s ridiculous how the mob comes here and claims bias once you don´t agree with their opinions. The most fun thing is that most people who claim bias have the Russian national animal/ bear as their profile picture. But flaming for Allied buffs is trendy these days. "Molotovs and conscripts are OP." Never builds medics, complains about flame crits. Firmly believes SU-85 is stronger then JP4. Believed ele and TA were underpowered in their most godly state. Just 3 examples right out of my head. In: COH2 Gameplay |
Thread: OKW, the root of most balance issues?14 Dec 2014, 09:22 AM
![]() In: COH2 Balance |
Thread: OKW, the root of most balance issues?13 Dec 2014, 22:07 PM
Or having a balanced game for that matter. i look how an unit performs generally in the faction. considering the faction has the worst baseline AI fuel and ammo generation it needs the obers. Sure it does, but not at that power level. The obers would be very op in the ostheer. but the ostheer is not the okw and the okw is not the usf and so forth. And LMG42 would be very op if conscripts had it. But soviets are not Wehr and wehr is not space aliens. Whatever you're smoking, it really kicked in good in your last line as its completely detached from the discussion and is not even making a logical argument. In: COH2 Balance |
Thread: IL-2 sturmovik strafe is not up to par to other skill planes13 Dec 2014, 20:02 PM
And by the way, I dont thnik that P-47 and JU should be nerfed to the IL level (useless). It's Air strike and all faction have access to AA units so just use them as a counter rather than nerf planes and forget about them. JU just need to be toned down a bit so it won't kill medium with 1 strafe. AA units are vehicles, extremely squishy vehicles. Do you want me to draw you a picture with detailed explanation what allied AA is and what JU does to it? Ostwinds at least have no problem surviving initial strike of P-47. In: COH2 Balance |
Thread: OKW, the root of most balance issues?13 Dec 2014, 19:25 PM
You mean... like ISU or JT for example? Its op, the question is not 'if' but 'when'. In: COH2 Balance |
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