Play Axis once in your life - any faction. How can you call your opinion a valid one if you played just allied (one faction from 3) and didn't even touch axis?
Coming from axis exclusively player who never once in his life played allies


Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Thread: Sherman Bug Fixed8 Oct 2015, 11:53 AM
Coming from axis exclusively player who never once in his life played allies ![]() ![]() In: COH2 Gameplay |
Thread: Puppchen and PAK hitting grass and ground (again)8 Oct 2015, 11:02 AM
Waiting for thread like "Allied TD kills Axis' heavy tanks" Pick any thread with "firefly" in the name. Also, just because the hit occured, doesn't mean the hit was rolled. AT guns can hit with scatter hits, if there is a shot that was flying directly at armor, but hit the ground, then it was a scatter shot. If you'll roll a hit, then the round will phase anything and everything and hit the target. Its like that since CoH1. In: COH2 Bugs |
Thread: Relic FYI, UKF's emplacements are useless due to ISG's8 Oct 2015, 10:50 AM
Because these are emplacements. Do you expect them to move around the field? They are defensive structures, they are meant to operate effectively in the given area and they should do that. That goes for all emplacements, OKW one included. In addition, if you're so objective yourself, why don't you cry about flak truck of OKW being one of these overpowered things that should be trashed mercilessly by single, cheap allies unit in a matter of 30 seconds? That should only be fair by your very own standards. Again, just because you don't like something, doesn't mean it should be invalid choice. You're out of arguments and are trying to pull bias card, which I find hilarious as you're dictionary example of bias in this thread. You say I'm crying that USF and SU are weak, please, go ahead and PM me some quotes instead of going for this straw man argument. If you think axis are doing bad atm, so GTFO from UKF underpowered units focused thread and make one about what you find in axis instead of going full retard apologist on OP axis stuff and using that as excuse to keep up allies stuff up. Faction choice is not your fucking wife, so stop acting like some religious zealot terrified of the sole thought of cheating on your beloved one. In: COH2 Balance |
Thread: Relic FYI, UKF's emplacements are useless due to ISG's8 Oct 2015, 09:49 AM
Why do people even want emplacements balanced? Oh, I don't know? Because they are part of the faction, they are a stock option and they should be valid as any other unit in game? How stupid question is that in the first place? Just because you don't like something doesn't mean it should not be valid choice, if devs listened to players like you, gren LMG would be purely visual upgrade. In: COH2 Balance |
Thread: KV8 and KV1 excluded from 1-on the field heavy limit?8 Oct 2015, 09:34 AM
And that, gentelmen, is how you derail a thread and avoid the main arguments/ 2x + 2xUse them, they exist. In: Lobby |
Thread: Bofors inactive after recrew8 Oct 2015, 08:47 AM
I've added this issue to our database. but I wasn't able to repro it. Thanks If I was to guess, I'd say its connected to all other "stacking buff after recrew" issues, which would make sense if the bofors remained inactive when it was decrewed during brace. A wild guess though, worth trying. In: COH2 Bugs |
Thread: How to help brit early game?8 Oct 2015, 08:16 AM
I like this one. It didn't worked like this with upgrade for PE in coh1, but then again, PE had no mp or map control problems. In: COH2 Balance |
Thread: Satchel Charge Bug7 Oct 2015, 20:31 PM
It's the same with grenades too on houses. Except grenade change is intended and we have no idea if satchel charge is an oversight or if relic thinks a bag with 5kg of explosives should have the same effect as a frag grenade on the structures. In: COH2 Bugs |
Thread: Relic Twitch Streams7 Oct 2015, 18:56 PM
ANY RELEVANT INFORMATION ON ANY TOPIC RELATED TO THE FUTURE! That is all. In: Lobby |
Thread: KV-87 Oct 2015, 14:43 PM
Problem is not KV-8 alone, wich is strong on itself, but the doctrine as whole is too good, covers all areas of the game. Lightning war? Mechanized Assault? Stuka+ele one? Breakthrough? Rifle company? Vanguard regiment? Each army have at least one of these, it doesn't mean they are broken or op in any way, its simply "meta" doctrine. In: COH2 Balance |
|
|
|
9 |
cblanco ★
보드카 중대
VonManteuffel
Heartless Jäger