Have you considered playing with them and finding out?
Mobility is the key. Also MHT has incendiary barrage and get's to use panzer smoke.
Lol, of course I've played both... o.0
I havent posted incendiary barrage because I though it was an obvious advantage of the MHT. I was asking if there are ROF, damage, or AoE differences, if you read my post correctly.
Maybe, just maybe this commander would be useful again if it got its ability to make fast buildings back. Or is somenone using it as it is at the moment?
I've seen many people in teamgames using it yet. 4 T34's at minute 10...
pak43+howitzer would be good on this map then. or howitzer+ spotting scope AC?
I dont think scope AC is good in this map... because there so many trees, fences and crap blocking your Line of Sight that is impossible to make it stationary to make the scope work.
Map is so small, that artillery is the KEY. Whoever gets artillery first, wins because it can prevent your enemy from reinforcing in his own base, because the size of the map is..ridiculous tiny.
Also...
*There's also a lot of stuff like trees and fences that help his cons squeak through your flank and chew up your MG.*