Riflemen scaling. And t4 Armor. I feel changes (not fuel changes) to the sherman, howi carriage, and jackson are needed. Riflemen scale very well in the early-mid game but afterwards become much harder to use in some situations. I would recommend scaling their early game down a little bit while buffing their late game at the same time.(via veterancy changes, squad formations, etc....). I know this might sound extreme, just throwing it out there, but I wouldn't mind seeing riflemen being 4 man squads at the start and then at vet 1 becoming 5 men squads with vet 2-3 veterancy changes allowing them to scale correctly towards the late game. Because if we tried buffing USF's early game anymore by changing m20 costs, hf costs(though i dont mind the mp change), etc.... it'll just be step 1 again.