1-0 for me then he forfeited, he said he had to go
cant upload replay atm cos it wont load, i will upload later |
1-0 for me
i will upload replay later, cant seem to load atm |
perfect example how RNG alone can win games, main gun destroyed + immobilized after ram |
make penals viable, problem solved. with a global conscript upgrade people would never ever build penals again, not like anyone does anyway
spamming 10 conscripts all with ppshs doesnt really sound like it would give more variety |
Steam ID#:76561197981282631
Steam alias: xHoLyHammerx |
So as far as i know snipers have 40% accuracy vs units in buildings which is really retarded imo.
I think it would be far better for the gameplay if they had 100% accuracy.
The game is currently dominated by buildings because they basically give godmode and its simply stupid and not fun at all to play against for either faction.
its very annoying to watch snipers miss several times vs buildings and there is nothing you can do about it, its pure luck
The RNG elements in this game have too much of an effect on the game already (molotovs often doing nothing even against stationary mgs or instakilling 2 members, mortars, rifle grenades destroying full hp buildings, anti tank guns often missing etc.)
imo changing snipers accuracy to 100% vs buildings would help to make the game more enjoyable by giving control to the player and reducing the insane amount of RNG
It would reduce the building domination a little and also make the german sniper more viable
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why doesnt coh have melee? makes no sense
with melee soviets could flank, rush up to an mg and tie it up preventing it from just moving away to set up 5 meters away
melee would not be realistic right? ... |