Whenever i look at coh, i see next gen RTS. that's the way i always imagined it:
"Alive" units, soldiers that give hand signs, crouch, prone, seek cover etc.
tanks, from which shells bounce off, brning, out of control, turret gunners that have to reload etc.
and what wil we get here?
-1-second loop firing animations
-ultra hardcore rock paper scissors gameplay
-no interaction with surroundings
like it is with literally every other RTS since 1998 with 2 exception (maybe 3: CoH, total war, dawn of war)
no thanks
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