Profile of DonnieChan
Post History of DonnieChan
Thread: is there a way to beat this?1 Jun 2015, 23:25 PM
funny how this guy has no axis games In: Replays |
Thread: Demo Charges are fun.26 May 2015, 15:03 PM
if yo want a RTS without features, play DOTA In: COH2 Gameplay |
Thread: How to farm War Spoils23 May 2015, 19:11 PM
Did 7 hours again last night...got 1 war spoil..really is this how relic wanna do this..I mean in 7 hours we should be getting like 3-4 if its really 2-2half hours per drop. Like the script btw..but I feel having 1 drop in 7 hours does not justify using it. serves you right tbh In: COH2 Gameplay |
Thread: Battle of Normandy vs Xeno and Qmotion19 May 2015, 00:18 AM
including: the siege of Fort OKW, superPAKs, multiple Refitting vehicles, Puma, m20, and lots of action In: Replays |
Thread: Cooldown bulletins- how good are they?17 May 2015, 10:35 AM
i once trolled around with 2x reduced barrage cooldown for the mortart + better accuracy for mortar. the curse of all maxim spammers In: COH2 Gameplay |
Thread: repetitiveness and spam, the true disease of this game14 May 2015, 21:53 PM
1. You forgot the worst of all: sniper blobs 2. speaking of balance, you never encountered the Wehr Brit 1v1 matchup, played as PE vs a mixed wall of AT guns/snipers or faced mixed allies in 2v2, did you? 3. No Useless units? Flamer halftrack, bulldozer, vamp, muni halftrack, AA Quad, Officer, hotchkiss ... ? In: COH2 Gameplay |
Thread: repetitiveness and spam, the true disease of this game14 May 2015, 10:40 AM
the game is great. i think the only problem issued here is that in many commanders there is Elite Infantry AND Elite Tanks. I suggest switching some abilities like switching the IS2 with an ability of NKVD and stuff like that so commanders are less of an obvious choice. Call-Ins should either be a shock Unit (like the stug E) or a long Term reward Unit (like JagdTiger) and only come at like 14CP but there shouldnt be both in one commander. Also i suggest to switch the double t34/85 with the t34/76 of the t3 building and make them come a bit earlier. This also addresses the issue that the difference between the t70 and the t34/76 is too low imo In: COH2 Gameplay |
Thread: Legends Never Die COH1 Tourney Season 1.112 May 2015, 06:32 AM
and i wanted to count how many snipers would ve had been built and the average sniper/game ratio but my calculator would ve died from calculating that anyway, so thanks In: News |
Thread: PAUL VS VON. SO EZ 210 May 2015, 23:26 PM
Nicely done Paul In: Replays |
Thread: PAUL VS VON. SO EZ10 May 2015, 23:25 PM
GJ Paul In: Replays |
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Latest replays uploaded by DonnieChan
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VS
Legio IX Hispana
FireHawk
.☠. § DIBA § LL
The Cleaner
CPU - Expert
CPU - Expert
CPU - Expert
CPU - Expert
Left-Right then Right-Leftby: DonnieChan map: Faceoff at Rostov3-1,219
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Speaking of blobs n spam, VCoH was known for it's rifle spam/blobs, airborne spam/blobs, vet 3 PG blobs, vet 3 shrek spam/blobs, vet 3 panther spam/blobs, vet 3 sniper spam, kangaroo spam, piat blobs, arty spam, stormtrooper spam/blobs, etc.... So that "alternative game" people loved wasn't because of the supposed lack of "blob n spam you were thinking", it was because the balance was at 90% for all factions and the gameplay involved a better scaling of units/mechanics that allowed for universal use of everything in the game. Nothing was useless like in CoH2 per say. \