on one hand the scale looks fluent and epic, but
what's most annoying for me: the MOBA-Style close combat. For 2016 i want diverse and brutal looking close combat animations, not 2 guys standing next to each other, swinging around their sword left and right in the same manner until 1 life bar is empty. that's something already Age of Empires had 17 years ago.
It's sad, because We were on a good way with DoW1 and Medieval 2
but that's neither Relic's nor Sega's fault. It's the fault of the bs LoL and DotA community and firms
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