True, but some fans and/or devs still live in denial after the failure of AoE4. This is using Relic's/Sega's own success criteria such as player retention.
was AoE 4 really a failure?
![]() |
![]() |
![]() |
33 | ||
![]() |
![]() |
![]() |
131 | ||
![]() |
![]() |
![]() |
16 | ||
![]() |
![]() |
![]() |
10 | ||
![]() |
![]() |
![]() |
5 |