1v1 was always balanced the best, of course Relic will try to balance 2v2+ games if they can without hurting balance of 1v1.
It is not possible to balance 4v4 games, due to incredible amount of different options and strategies a team of 4 players can develop and spamming units that woudn't be possible in 1v1.
Balancing 4v4 games in COH was always done by players themself. By choosing map and start position that equalized the game the best. (redball, Montarigis)
Furthermore by adding high resources to enable Axis to tech up faster and by putting slightly weaker players on Allied team.
This is a reason why most 4v4 COH players, who liked balanced games, are extremely unhappy about automatch and ELO 'balanced games'
P.S. Tho I play 1v1, I prefer 3v3 and 4v4 games (well, I did in COH anyway)
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