Increase to anvil/hammer research time makes sense, but the increase in cost is unnecessary. The UKF is already a high MP cost faction, they're teching is delayed comparably from the MP drain. BartonPL already pointed out British lategame comes in late.
The same goes for the Comet, the high fuel cost for research and new nerfs will put the Comet in nearly the same spot as the Panther before tech improvements.
Is this the "Anti-Building Flame Mortar Support?" I assume it's a typo and it's meant to be the Command Headquarters, as it wouldn't make any sense for flame barrage to be able to damage every OKW structure but the battlegroup HQ.
Are there any plans on fixing the IS vet 3 issue or UKF early game presence?
We will have to play around with the numbers through testing, maybe we just increase the fuel and not the manpower? testing will reveal this.
Comet still the fastest tank in the game and deals massive damage still. Although its scatter is increase slightly its accuracy, splash etc makes it way more versatile. Problem was it was able to move fast, kill stuff and tank a lot of damage. so yeah, if the cost needs to be adjusted or numbers need to be adjusted thats what testing will prove or disprove.
Yah anti building flame mortar support.
care to elaborate on the IS2 vet 3
We have been looking at UKF early game in regards to how they deal with snipers again we are continuing to monitor all aspects of the game.