- reduce price to 500
- add supperssion in AoE 1.5-2 times bigger than actual explosion
- add instapin to any squad that got damaged by explosion
- add 100% chance of crew shock to any vehicle
What we achieve by these changes:
- you don't shoot yourself in a leg by going B-4
- no BS precision strike, but still useful when near-hit (near-miss?)
- somewhat better as a counter to heavy tanks if used as engagement opener
this was more of what i was thinking and on top of that i think we should make its rotation speed normal and damage output much lower for infantry.
it will be a massive suppression shock instead of RNG cannon.
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it baffles me that people are trying to use Stuka Dive Bomb and Sturmtiger to justify the return of B4 wipe-age machine.
Sturmtiger one shotting squads from behind shot blockers that bypasses even terrain is
clearly BS and goes against CoH's very own supposed style.
Stuka Dive Bomb, as shown by Mr. Smith, got NINJA BUFFED five times stronger and it is
clearly BS, I mean, just look at the screeshots...
Oh how people forget so quick the days of guaranteed B4 and guaranteed ELephant commander with dive bomb in 2v2+...