durability boo~~~
if relic was going to implement durability the way we predicted it, then forget it. boo~~~

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Thread: In Game Store???26 Feb 2015, 22:26 PM
durability boo~~~ if relic was going to implement durability the way we predicted it, then forget it. boo~~~ In: Lobby |
Thread: In Game Store???26 Feb 2015, 16:04 PM
Hello fellow debaters, nah. i rather have one game mode that can be used for both casual and competitive play. although "tournament tweaking" ability could be interesting to disable obviously broken shits. but we already kinda have that. rules like "no dlc commanders" etc. don't think we really need to extend that. In: Lobby |
Thread: TRAINER TOP 3 for 1 vs1 MOD26 Feb 2015, 16:01 PM
You might also wanna trade coh2 lessons for English lessons lololololol In: COH2 Gameplay |
Thread: reasoning for putting a flak gun on the OKW base building?26 Feb 2015, 15:30 PM
reasoning for giving out free infantry units with USF tech? two wrongs dont cancel each other. captain op lol. In: COH2 Balance |
Thread: FHQ abuse in langres (lel)26 Feb 2015, 15:08 PM
a lot of butthurtnesses.... everwhere.... at least you said sorry. In: Replays |
Thread: reasoning for putting a flak gun on the OKW base building?26 Feb 2015, 14:49 PM
3 satchels for okw base buildings. when wfa first came out, i had a brilliant tactical maneuver of smoking the flak hq with smoke, charging one penal from front, two penals in m3 swinging from behind. it was going beautifully until my m3s got rekt in seconds by okw base flak emplacements... okw is a motherload of bad designs. In: COH2 Balance |
Thread: What's new?26 Feb 2015, 13:26 PM
theres changelog on official coh2 forum. but they'll be too vast to take in at once. were you here for big march patch? vet changes (makes more sense, not just more hp and shit)? sov/ost tech cost changes? infantry ai change (sticking to cover)? observer mod? workshop integration? mod support? and just so much more. anyway, WFA has been kinda disastrous due to new factions having some design and balance flaws. and the fact that a big balance patch has not been seen since like last half a year? one is coming in march though... pretty sure. if not, imma jump off a bridge somewhere. In: Lobby |
Thread: A challenge for mappers26 Feb 2015, 13:19 PM
sure. summer first then if i am not sick of world building. ill update you on the way. In: Lobby |
Thread: How I defeat Biggest Blobber of all Time #1-infinity26 Feb 2015, 13:16 PM
lol title. honored! In: Replays |
Thread: Damn this balance26 Feb 2015, 03:52 AM
well, almost nobody is here to have a debate. most here never gets convinced. most are here to shove their opinion/view down others' throat like it is a fact while using hyperbole and just pure nit picking to bolster their claims. i sound very arrogant and will sound like a hypocrite in the next sentences. axis's been OP in 3v3+ since launch. that is like... got it from the freakin burning bush itself, engraved in stone fact. sometimes stupidly op, sometimes just moderately. doesn't matter if it is early game, mid game or late game. axis is never on the back foot unless they let it happen. i would explain more, but what is the point. In: COH2 Balance |
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